Transferring to Real-World Layouts: A Depth-aware Framework for Scene Adaptation
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Abstract (arXiv)
Scene segmentation via unsupervised domain adaptation (UDA) enables the transfer of knowledge acquired from source synthetic data to real-world target data, which largely reduces the need for manual pixel-level annotations in the target domain. To facilitate domain-invariant feature learning, existing methods typically mix data from both the source domain and target domain by simply copying and pasting the pixels. Such vanilla methods are usually sub-optimal since they do not take into account how well the mixed layouts correspond to real-world scenarios. Real-world scenarios are with an inherent layout. We observe that semantic categories, such as sidewalks, buildings, and sky, display relatively consistent depth distributions, and could be clearly distinguished in a depth map. Based on such observation, we propose a depth-aware framework to explicitly leverage depth estimation to mix the categories and facilitate the two complementary tasks, i.e., segmentation and depth learning in an end-to-end manner. In particular, the framework contains a Depth-guided Contextual Filter (DCF) forndata augmentation and a cross-task encoder for contextual learning. DCF simulates the real-world layouts, while the cross-task encoder further adaptively fuses the complementing features between two tasks. Besides, it is worth noting that several public datasets do not provide depth annotation. Therefore, we leverage the off-the-shelf depth estimation network to generate the pseudo depth. Extensive experiments show that our proposed methods, even with pseudo depth, achieve competitive performance on two widely-used bench-marks, i.e. 77.7 mIoU on GTA to Cityscapes and 69.3 mIoU on Synthia to Cityscapes.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 73 of its 105 references that are in the map. First posted on arXiv 21 Nov 2023.
Builds on
73 of 105 references.
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50 most cited of 73 All 73 (JSON)
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Citing papers per year: 2024: 3; 2025: 5; 2026: 1.
9 papers.
- 2025DIFFVSGG: Diffusion-Driven Online Video Scene Graph Generationcited by 11
- 2025CoPT: Unsupervised Domain Adaptive Segmentation using Domain-Agnostic Text Embeddingscited by 7
- 2024General and Task-Oriented Video Segmentationcited by 6
- 2024Exploring Semi-Supervised Learning for Online Mappingcited by 6
- 2025DiffPixelFormer: Differential Pixel-Aware Transformer for RGB-D Indoor Scene Segmentationcited by 2
- 2024PiPa++: Towards Unification of Domain Adaptive Semantic Segmentation via Self-supervised Learningcited by 1
- 2025VFM-UDA++: Improving Network Architectures and Data Strategies for Unsupervised Domain Adaptive Semantic Segmentationcited by 1
- 2025What is the Added Value of UDA in the VFM Era?cited by 1
- 2026Source-Free Domain Adaptation with Vision-Language Priorcited by 1
- 2026Source-Free Domain Adaptation with Vision-Language Prior20 Apr 2026
- 2025DiffPixelFormer: Differential Pixel-Aware Transformer for RGB-D Indoor Scene Segmentation17 Nov 2025
- 2025CoPT: Unsupervised Domain Adaptive Segmentation using Domain-Agnostic Text Embeddings8 Jul 2025
- 2025What is the Added Value of UDA in the VFM Era?25 Apr 2025
- 2025DIFFVSGG: Diffusion-Driven Online Video Scene Graph Generation18 Mar 2025
- 2025VFM-UDA++: Improving Network Architectures and Data Strategies for Unsupervised Domain Adaptive Semantic Segmentation11 Mar 2025
- 2024Exploring Semi-Supervised Learning for Online Mapping14 Oct 2024
- 2024PiPa++: Towards Unification of Domain Adaptive Semantic Segmentation via Self-supervised Learning24 Jul 2024
- 2024General and Task-Oriented Video Segmentation9 Jul 2024