Real-time Animation Generation and Control on Rigged Models via Large Language Models
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Abstract (arXiv)
We introduce a novel method for real-time animation control and generation on rigged models using natural language input. First, we embed a large language model (LLM) in Unity to output structured texts that can be parsed into diverse and realistic animations. Second, we illustrate LLM's potential to enable flexible state transition between existing animations. We showcase the robustness of our approach through qualitative results on various rigged models and motions.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 20 of its 39 references that are in the map. First posted on arXiv 27 Oct 2023.
Builds on
20 of 39 references.
References · 20
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- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
8 more
- 2022Diffusion Probabilistic Modeling for Video Generationcited by 238
- 2023Text-To-4D Dynamic Scene Generationcited by 205
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 158
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Built on by
Citing papers per year: 2024: 3; 2025: 2.
5 papers.
- 2024DreamGarden: A Designer Assistant for Growing Games from a Single Promptcited by 10
- 2025LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Modelscited by 7
- 2024Characterizing the Accuracy -- Efficiency Trade-off of Low-rank Decomposition in Language Modelscited by 4
- 2024Towards Kinetic Manipulation of the Latent Spacecited by 0
- 2025Exploring User Acceptance and Concerns toward LLM-powered Conversational Agents in Immersive Extended Realitycited by 0
- 2025Exploring User Acceptance and Concerns toward LLM-powered Conversational Agents in Immersive Extended Reality17 Dec 2025
- 2025LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language Models4 Feb 2025
- 2024DreamGarden: A Designer Assistant for Growing Games from a Single Prompt2 Oct 2024
- 2024Towards Kinetic Manipulation of the Latent Space15 Sep 2024
- 2024Characterizing the Accuracy -- Efficiency Trade-off of Low-rank Decomposition in Language Models10 May 2024