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Efficient Reinforcement Learning for Jumping Monopods

arXiv 2309.07038 ↗First posted 13 Sep 2023cs.RO cs.AIcited by 0

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Abstract (arXiv)

In this work, we consider the complex control problem of making a monopod reach a target with a jump. The monopod can jump in any direction and the terrain underneath its foot can be uneven. This is a template of a much larger class of problems, which are extremely challenging and computationally expensive to solve using standard optimisation-based techniques. Reinforcement Learning (RL) could be an interesting alternative, but the application of an end-to-end approach in which the controller must learn everything from scratch, is impractical. The solution advocated in this paper is to guide the learning process within an RL framework by injecting physical knowledge. This expedient brings to widespread benefits, such as a drastic reduction of the learning time, and the ability to learn and compensate for possible errors in the low-level controller executing the motion. We demonstrate the advantage of our approach with respect to both optimization-based and end-to-end RL approaches.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 31 of its 47 references that are in the map. First posted on arXiv 13 Sep 2023.

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31 of 47 references.

References · 31

  1. 2015Continuous control with deep reinforcement learningcited by 3,279
  2. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
  3. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,490
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  11. 2022Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robotcited by 32
  12. 2019Crocoddyl: An Efficient and Versatile Framework for Multi-Contact Optimal Controlcited by 29
19 more
  1. 2021Deep Reinforcement Learning Versus Evolution Strategies: A Comparative Surveycited by 23
  2. 2022Learning Torque Control for Quadrupedal Locomotioncited by 22
  3. 2020Robust Quadruped Jumping via Deep Reinforcement Learningcited by 18
  4. 2021Model-free Reinforcement Learning for Robust Locomotion using Demonstrations from Trajectory Optimizationcited by 16
  5. 2023Controlling the Solo12 Quadruped Robot with Deep Reinforcement Learningcited by 11
  6. 2022TAMOLS: Terrain-Aware Motion Optimization for Legged Systemscited by 10
  7. 2022Learning Low-Frequency Motion Control for Robust and Dynamic Robot Locomotioncited by 7
  8. 2023Benchmarking Potential Based Rewards for Learning Humanoid Locomotioncited by 7
  9. 2019Training in Task Space to Speed Up and Guide Reinforcement Learningcited by 6
  10. 2022Agile Maneuvers in Legged Robots: a Predictive Control Approachcited by 6
  11. 2022CACTO: Continuous Actor-Critic with Trajectory Optimization -- Towards global optimalitycited by 6
  12. 2021Contact-timing and Trajectory Optimization for 3D Jumping on Quadruped Robotscited by 5
  13. 2023Continuous Versatile Jumping Using Learned Action Residualscited by 5
  14. 2021Online Trajectory Optimization for Dynamic Aerial Motions of a Quadruped Robotcited by 4
  15. 2019Differential Dynamic Programming for Multi-Phase Rigid Contact Dynamicscited by 3
  16. 2021Rapid and Reliable Quadruped Motion Planning with Omnidirectional Jumpingcited by 3
  17. 2021Quadruped Locomotion on Non-Rigid Terrain using Reinforcement Learningcited by 2
  18. 2023Locosim: an Open-Source Cross-Platform Robotics Frameworkcited by 1
  19. 2023Reactive Landing Controller for Quadruped Robotscited by 1

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