Training in Task Space to Speed Up and Guide Reinforcement Learning
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Abstract (arXiv)
Recent breakthroughs in the reinforcement learning (RL) community have made significant advances towards learning and deploying policies on real world robotic systems. However, even with the current state-of-the-art algorithms and computational resources, these algorithms are still plagued with high sample complexity, and thus long training times, especially for high degree of freedom (DOF) systems. There are also concerns arising from lack of perceived stability or robustness guarantees from emerging policies. This paper aims at mitigating these drawbacks by: (1) modeling a complex, high DOF system with a representative simple one, (2) making explicit use of forward and inverse kinematics without forcing the RL algorithm to "learn" them on its own, and (3) learning locomotion policies in Cartesian space instead of joint space. In this paper these methods are applied to JPL's Robosimian, but can be readily used on any system with a base and end effector(s). These locomotion policies can be produced in just a few minutes, trained on a single laptop. We compare the robustness of the resulting learned policies to those of other control methods. An accompanying video for this paper can be found at https://youtu.be/xDxxSw5ahnc .
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 6 Mar 2019.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 2; 2024: 0; 2025: 1.
7 papers.
- 2022CPG-RL: Learning Central Pattern Generators for Quadruped Locomotioncited by 34
- 2021Robust High-speed Running for Quadruped Robots via Deep Reinforcement Learningcited by 22
- 2022Visual CPG-RL: Learning Central Pattern Generators for Visually-Guided Quadruped Locomotioncited by 14
- 2023Puppeteer and Marionette: Learning Anticipatory Quadrupedal Locomotion Based on Interactions of a Central Pattern Generator and Supraspinal Drivecited by 5
- 2025Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robotscited by 4
- 2021Quadruped Locomotion on Non-Rigid Terrain using Reinforcement Learningcited by 2
- 2023Efficient Reinforcement Learning for Jumping Monopodscited by 1
- 2025Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robots22 Jul 2025
- 2023Efficient Reinforcement Learning for Jumping Monopods13 Sep 2023
- 2023Puppeteer and Marionette: Learning Anticipatory Quadrupedal Locomotion Based on Interactions of a Central Pattern Generator and Supraspinal Drive26 Feb 2023
- 2022Visual CPG-RL: Learning Central Pattern Generators for Visually-Guided Quadruped Locomotion29 Dec 2022
- 2022CPG-RL: Learning Central Pattern Generators for Quadruped Locomotion1 Nov 2022
- 2021Quadruped Locomotion on Non-Rigid Terrain using Reinforcement Learning7 Jul 2021
- 2021Robust High-speed Running for Quadruped Robots via Deep Reinforcement Learning11 Mar 2021