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Efficient Last-iterate Convergence Algorithms in Solving Games

arXiv 2308.11256 ↗First posted 22 Aug 2023cs.GT cs.AI cs.LGcited by 0

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Abstract (arXiv)

To establish last-iterate convergence for Counterfactual Regret Minimization (CFR) algorithms in learning a Nash equilibrium (NE) of extensive-form games (EFGs), recent studies reformulate learning an NE of the original EFG as learning the NEs of a sequence of (perturbed) regularized EFGs. Consequently, proving last-iterate convergence in solving the original EFG reduces to proving last-iterate convergence in solving (perturbed) regularized EFGs. However, the empirical convergence rates of the algorithms in these studies are suboptimal, since they do not utilize Regret Matching (RM)-based CFR algorithms to solve perturbed EFGs, which are known the exceptionally fast empirical convergence rates. Additionally, since solving multiple perturbed regularized EFGs is required, fine-tuning across all such games is infeasible, making parameter-free algorithms highly desirable. In this paper, we prove that CFR^+, a classical parameter-free RM-based CFR algorithm, achieves last-iterate convergence in learning an NE of perturbed regularized EFGs. Leveraging CFR^+ to solve perturbed regularized EFGs, we get Reward Transformation CFR^+ (RTCFR^+). Importantly, we extend prior work on the parameter-free property of CFR^+, enhancing its stability, which is crucial for the empirical convergence of RTCFR^+. Experiments show that RTCFR^+ significantly outperforms existing algorithms with theoretical last-iterate convergence guarantees.

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References · 18

  1. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 228
  2. 2019OpenSpiel: A Framework for Reinforcement Learning in Gamescited by 180
  3. 2022Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learningcited by 129
  4. 2017Cycles in adversarial regularized learningcited by 122
  5. 2014Solving Large Imperfect Information Games Using CFR+cited by 78
  6. 2018Solving Imperfect-Information Games via Discounted Regret Minimizationcited by 68
  7. 2022A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Gamescited by 64
  8. 2020From Poincar'e Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularizationcited by 59
  9. 2020Faster Game Solving via Predictive Blackwell Approachability: Connecting Regret Matching and Mirror Descentcited by 56
  10. 2022No-Regret Learning in Time-Varying Zero-Sum Gamescited by 36
  11. 2021Last-iterate Convergence in Extensive-Form Gamescited by 27
  12. 2018Online Convex Optimization for Sequential Decision Processes and Extensive-Form Gamescited by 21
6 more
  1. 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
  2. 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 13
  3. 2023Adaptively Perturbed Mirror Descent for Learning in Gamescited by 9
  4. 2021Equivalence Analysis between Counterfactual Regret Minimization and Online Mirror Descentcited by 7
  5. 2022Equilibrium Finding in Normal-Form Games Via Greedy Regret Minimizationcited by 5
  6. 2021Conic Blackwell Algorithm: Parameter-Free Convex-Concave Saddle-Point Solvingcited by 4

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