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SynTable: A Synthetic Data Generation Pipeline for Unseen Object Amodal Instance Segmentation of Cluttered Tabletop Scenes

arXiv 2307.07333 ↗First posted 14 Jul 2023cs.CVcited by 1

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Abstract (arXiv)

In this work, we present SynTable, a unified and flexible Python-based dataset generator built using NVIDIA's Isaac Sim Replicator Composer for generating high-quality synthetic datasets for unseen object amodal instance segmentation of cluttered tabletop scenes. Our dataset generation tool can render complex 3D scenes containing object meshes, materials, textures, lighting, and backgrounds. Metadata, such as modal and amodal instance segmentation masks, object amodal RGBA instances, occlusion masks, depth maps, bounding boxes, and material properties can be automatically generated to annotate the scene according to the users' requirements. Our tool eliminates the need for manual labeling in the dataset generation process while ensuring the quality and accuracy of the dataset. In this work, we discuss our design goals, framework architecture, and the performance of our tool. We demonstrate the use of a sample dataset generated using SynTable for training a state-of-the-art model, UOAIS-Net. Our state-of-the-art results show significantly improved performance in Sim-to-Real transfer when evaluated on the OSD-Amodal dataset. We offer this tool as an open-source, easy-to-use, photorealistic dataset generator for advancing research in deep learning and synthetic data generation. The links to our source code, demonstration video, and sample dataset can be found in the supplementary materials.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 21 of its 32 references that are in the map. First posted on arXiv 14 Jul 2023.

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21 of 32 references.

References · 21

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9 more
  1. 2021Unseen Object Amodal Instance Segmentation via Hierarchical Occlusion Modelingcited by 43
  2. 2016UnrealCV: Connecting Computer Vision to Unreal Enginecited by 41
  3. 2019The Best of Both Modes: Separately Leveraging RGB and Depth for Unseen Object Instance Segmentationcited by 39
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  5. 2021Instance-wise Occlusion and Depth Orders in Natural Scenescited by 31
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