Ball Trajectory Inference from Multi-Agent Sports Contexts Using Set Transformer and Hierarchical Bi-LSTM
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Abstract (arXiv)
As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data during sports matches. In particular, it is a conundrum to reliably track a tiny ball on a wide soccer pitch with obstacles such as occlusion and imitations. Tackling the problem, this paper proposes an inference framework of ball trajectory from player trajectories as a cost-efficient alternative to ball tracking. We combine Set Transformers to get permutation-invariant and equivariant representations of the multi-agent contexts with a hierarchical architecture that intermediately predicts the player ball possession to support the final trajectory inference. Also, we introduce the reality loss term and postprocessing to secure the estimated trajectories to be physically realistic. The experimental results show that our model provides natural and accurate trajectories as well as admissible player ball possession at the same time. Lastly, we suggest several practical applications of our framework including missing trajectory imputation, semi-automated pass annotation, automated zoom-in for match broadcasting, and calculating possession-wise running performance metrics.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 15 of its 49 references that are in the map. First posted on arXiv 14 Jun 2023.
Builds on
15 of 49 references.
References · 15
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Citing papers per year: 2024: 4; 2025: 4; 2026: 4.
12 papers.
- 2025Unified Uncertainty-Aware Diffusion for Multi-Agent Trajectory Modelingcited by 15
- 2024TranSPORTmer: A Holistic Approach to Trajectory Understanding in Multi-Agent Sportscited by 11
- 2024Improving Object Detection Quality in Football Through Super-Resolution Techniquescited by 6
- 2025JointDiff: Bridging Continuous and Discrete in Multi-Agent Trajectory Generationcited by 5
- 2024Trajectory Imputation in Multi-Agent Sports with Derivative-Accumulating Self-Ensemblecited by 3
- 2026Heteroscedastic Diffusion for Multi-Agent Trajectory Modelingcited by 3
- 2024Contextual Sprint Classification in Soccer Based on Deep Learningcited by 1
- 2025Multi-Modal Soccer Scene Analysis with Masked Pre-Trainingcited by 1
- 2026Modeling Matches as Language: A Generative Transformer Approach for Counterfactual Player Valuation in Footballcited by 1
- 2025SoccerTrack v2: A Full-Pitch Panoramic Video Dataset for Game State Reconstruction and Ball Action Spottingcited by 0
- 2026PathCRF: Ball-Free Soccer Event Detection via Possession Path Inference from Player Trajectoriescited by 0
- 2026TacSIm: A Dataset and Benchmark for Football Tactical Style Imitationcited by 0
- 2026Heteroscedastic Diffusion for Multi-Agent Trajectory Modeling11 May 2026
- 2026TacSIm: A Dataset and Benchmark for Football Tactical Style Imitation26 Mar 2026
- 2026Modeling Matches as Language: A Generative Transformer Approach for Counterfactual Player Valuation in Football16 Mar 2026
- 2026PathCRF: Ball-Free Soccer Event Detection via Possession Path Inference from Player Trajectories12 Feb 2026
- 2025Multi-Modal Soccer Scene Analysis with Masked Pre-Training22 Dec 2025
- 2025JointDiff: Bridging Continuous and Discrete in Multi-Agent Trajectory Generation26 Sep 2025
- 2025SoccerTrack v2: A Full-Pitch Panoramic Video Dataset for Game State Reconstruction and Ball Action Spotting3 Aug 2025
- 2025Unified Uncertainty-Aware Diffusion for Multi-Agent Trajectory Modeling24 Mar 2025
- 2024TranSPORTmer: A Holistic Approach to Trajectory Understanding in Multi-Agent Sports23 Oct 2024
- 2024Trajectory Imputation in Multi-Agent Sports with Derivative-Accumulating Self-Ensemble20 Aug 2024
- 2024Contextual Sprint Classification in Soccer Based on Deep Learning21 Jun 2024
- 2024Improving Object Detection Quality in Football Through Super-Resolution Techniques31 Jan 2024