Diable: Efficient Dialogue State Tracking as Operations on Tables
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Abstract (arXiv)
Sequence-to-sequence state-of-the-art systems for dialogue state tracking (DST) use the full dialogue history as input, represent the current state as a list with all the slots, and generate the entire state from scratch at each dialogue turn. This approach is inefficient, especially when the number of slots is large and the conversation is long. We propose Diable, a new task formalisation that simplifies the design and implementation of efficient DST systems and allows one to easily plug and play large language models. We represent the dialogue state as a table and formalise DST as a table manipulation task. At each turn, the system updates the previous state by generating table operations based on the dialogue context. Extensive experimentation on the MultiWoz datasets demonstrates that Diable (i) outperforms strong efficient DST baselines, (ii) is 2.4x more time efficient than current state-of-the-art methods while retaining competitive Joint Goal Accuracy, and (iii) is robust to noisy data annotations due to the table operations approach.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 49 of its 63 references that are in the map. First posted on arXiv 26 May 2023.
Builds on
49 of 63 references.
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37 more
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Built on by
Citing papers per year: 2024: 2; 2025: 0; 2026: 2.
4 papers.
- 2024Enhancing Dialogue State Tracking Models through LLM-backed User-Agents Simulationcited by 24
- 2024Are LLMs Robust for Spoken Dialogues?cited by 7
- 2026GEM: Graph-Enhanced Mixture-of-Experts with ReAct Agents for Dialogue State Trackingcited by 0
- 2026Learning from Research: Toward Lifelong Agent Harness Evolutioncited by 0
- 2026Learning from Research: Toward Lifelong Agent Harness Evolution30 Sep 2026
- 2026GEM: Graph-Enhanced Mixture-of-Experts with ReAct Agents for Dialogue State Tracking6 May 2026
- 2024Enhancing Dialogue State Tracking Models through LLM-backed User-Agents Simulation17 May 2024
- 2024Are LLMs Robust for Spoken Dialogues?4 Jan 2024