mlsanityData to 14 Oct 2026

Successor-Predecessor Intrinsic Exploration

arXiv 2305.15277 ↗First posted 24 May 2023cs.LGcited by 6

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Abstract (arXiv)

Exploration is essential in reinforcement learning, particularly in environments where external rewards are sparse. Here we focus on exploration with intrinsic rewards, where the agent transiently augments the external rewards with self-generated intrinsic rewards. Although the study of intrinsic rewards has a long history, existing methods focus on composing the intrinsic reward based on measures of future prospects of states, ignoring the information contained in the retrospective structure of transition sequences. Here we argue that the agent can utilise retrospective information to generate explorative behaviour with structure-awareness, facilitating efficient exploration based on global instead of local information. We propose Successor-Predecessor Intrinsic Exploration (SPIE), an exploration algorithm based on a novel intrinsic reward combining prospective and retrospective information. We show that SPIE yields more efficient and ethologically plausible exploratory behaviour in environments with sparse rewards and bottleneck states than competing methods. We also implement SPIE in deep reinforcement learning agents, and show that the resulting agent achieves stronger empirical performance than existing methods on sparse-reward Atari games.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 24 of its 45 references that are in the map. First posted on arXiv 24 May 2023.

Builds on

24 of 45 references.

References · 24

  1. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  3. 2015Continuous control with deep reinforcement learningcited by 3,407
  4. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  5. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
  6. 2018Exploration by Random Network Distillationcited by 993
  7. 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 639
  8. 2016Deep Exploration via Bootstrapped DQNcited by 527
  9. 2016Successor Features for Transfer in Reinforcement Learningcited by 340
  10. 2017Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agentscited by 269
  11. 2016Variational Intrinsic Controlcited by 267
  12. 2017Noisy Networks for Explorationcited by 266
12 more
  1. 2017A unified view of entropy-regularized Markov decision processescited by 182
  2. 2015Action-Conditional Video Prediction using Deep Networks in Atari Gamescited by 172
  3. 2018Count-Based Exploration with the Successor Representationcited by 112
  4. 2017Meta Learning Shared Hierarchiescited by 93
  5. 2021A Survey of Exploration Methods in Reinforcement Learningcited by 73
  6. 2022CIC: Contrastive Intrinsic Control for Unsupervised Skill Discoverycited by 68
  7. 2017EX2: Exploration with Exemplar Models for Deep Reinforcement Learningcited by 42
  8. 2021PlayVirtual: Augmenting Cycle-Consistent Virtual Trajectories for Reinforcement Learningcited by 41
  9. 2020Temporally-Extended ε-Greedy Explorationcited by 29
  10. 2021A First-Occupancy Representation for Reinforcement Learningcited by 14
  11. 2021Learning State Representations via Retracing in Reinforcement Learningcited by 5
  12. 2022Predecessor Featurescited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 1; 2025: 1; 2026: 3.

6 papers.