Learning State Representations via Retracing in Reinforcement Learning
Not on the map. Why?
Abstract (arXiv)
We propose learning via retracing, a novel self-supervised approach for learning the state representation (and the associated dynamics model) for reinforcement learning tasks. In addition to the predictive (reconstruction) supervision in the forward direction, we propose to include "retraced" transitions for representation / model learning, by enforcing the cycle-consistency constraint between the original and retraced states, hence improve upon the sample efficiency of learning. Moreover, learning via retracing explicitly propagates information about future transitions backward for inferring previous states, thus facilitates stronger representation learning for the downstream reinforcement learning tasks. We introduce Cycle-Consistency World Model (CCWM), a concrete model-based instantiation of learning via retracing. Additionally we propose a novel adaptive "truncation" mechanism for counteracting the negative impacts brought by "irreversible" transitions such that learning via retracing can be maximally effective. Through extensive empirical studies on visual-based continuous control benchmarks, we demonstrate that CCWM achieves state-of-the-art performance in terms of sample efficiency and asymptotic performance, whilst exhibiting behaviours that are indicative of stronger representation learning.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 30 of its 53 references that are in the map. First posted on arXiv 24 Nov 2021.
Builds on
30 of 53 references.
References · 30
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
- 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
- 2014Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modelingcited by 2,341
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
- 2020Mastering Atari with Discrete World Modelscited by 990
- 2018DeepMind Control Suitecited by 935
18 more
- 2015End-to-End Training of Deep Visuomotor Policiescited by 847
- 2020Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixelscited by 573
- 2016Deep Exploration via Bootstrapped DQNcited by 518
- 2020Reinforcement Learning with Augmented Datacited by 452
- 2020Learning Invariant Representations for Reinforcement Learning without Reconstructioncited by 424
- 2021Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learningcited by 359
- 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 309
- 2017StarCraft II: A New Challenge for Reinforcement Learningcited by 268
- 2019Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Modelcited by 228
- 2019DeepMDP: Learning Continuous Latent Space Models for Representation Learningcited by 204
- 2018Distributed Distributional Deterministic Policy Gradientscited by 195
- 2016Learning to Navigate in Complex Environmentscited by 192
- 2019Temporal Cycle-Consistency Learningcited by 151
- 2016Learning Dense Correspondence via 3D-guided Cycle Consistencycited by 91
- 2018Learning and Querying Fast Generative Models for Reinforcement Learningcited by 48
- 2021PlayVirtual: Augmenting Cycle-Consistent Virtual Trajectories for Reinforcement Learningcited by 41
- 2017Improving Neural Machine Translation with Conditional Sequence Generative Adversarial Netscited by 20
- 2020Weakly-Supervised Reinforcement Learning for Controllable Behaviorcited by 17
Built on by
Citing papers per year: 2022: 3; 2023: 2.
5 papers.
- 2023Look Beneath the Surface: Exploiting Fundamental Symmetry for Sample-Efficient Offline RLcited by 18
- 2022Value-Consistent Representation Learning for Data-Efficient Reinforcement Learningcited by 15
- 2023Successor-Predecessor Intrinsic Explorationcited by 6
- 2022Using Forwards-Backwards Models to Approximate MDP Homomorphismscited by 0
- 2022The Pump Scheduling Problem: A Real-World Scenario for Reinforcement Learningcited by 0
- 2023Look Beneath the Surface: Exploiting Fundamental Symmetry for Sample-Efficient Offline RL7 Jun 2023
- 2023Successor-Predecessor Intrinsic Exploration24 May 2023
- 2022The Pump Scheduling Problem: A Real-World Scenario for Reinforcement Learning20 Oct 2022
- 2022Using Forwards-Backwards Models to Approximate MDP Homomorphisms14 Sep 2022
- 2022Value-Consistent Representation Learning for Data-Efficient Reinforcement Learning25 Jun 2022
Similar, not cited
Close in wording, no citation either way
- 2023Contrastive Example-Based Control
- 2026WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models
- 2023State Regularized Policy Optimization on Data with Dynamics Shift
- 2026TSN-Affinity: Similarity-Driven Parameter Reuse for Continual Offline Reinforcement Learning
- 2023Harnessing Discrete Representations For Continual Reinforcement Learning
- 2018Learning Finite State Representations of Recurrent Policy Networks
- 2025ReWiND: Language-Guided Rewards Teach Robot Policies without New Demonstrations
- 2026TRACE: Trajectory Recovery for Continuous Mechanism Evolution in Causal Representation Learning