Game Theory with Simulation of Other Players
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Abstract (arXiv)
Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which allows others to accurately predict the agent's actions. This could lower the bar for trust and cooperation. In this paper, we formalize games in which one player can simulate another at a cost. We first derive some basic properties of such games and then prove a number of results for them, including: (1) introducing simulation into generic-payoff normal-form games makes them easier to solve; (2) if the only obstacle to cooperation is a lack of trust in the possibly-simulated agent, simulation enables equilibria that improve the outcome for both agents; and however (3) there are settings where introducing simulation results in strictly worse outcomes for both players.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 May 2023.
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Citing papers per year: 2023: 3; 2024: 3; 2025: 5; 2026: 2.
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- 2025Is Your LLM Overcharging You? Tokenization, Transparency, and Incentivescited by 13
- 2023Cooperative AI via Decentralized Commitment Devicescited by 7
- 2025AI Testing Should Account for Sophisticated Strategic Behaviourcited by 6
- 2023The Computational Complexity of Single-Player Imperfect-Recall Gamescited by 5
- 2025Evaluating LLMs in Open-Source Gamescited by 5
- 2023Algorithmic Persuasion Through Simulationcited by 4
- 2024Recursive Joint Simulation in Gamescited by 4
- 2024Imperfect-Recall Games: Equilibrium Concepts and Their Complexitycited by 4
- 2025Computing Game Symmetries and Equilibria That Respect Themcited by 4
- 2024Game Theory with Simulation in the Presence of Unpredictable Randomisationcited by 3
- 2026A game theory for foundation models shows new paths to rational cooperation through similarity inferencecited by 1
- 2025Policy-Conditioned Policies for Multi-Agent Task Solvingcited by 0
1 more
- 2026A game theory for foundation models shows new paths to rational cooperation through similarity inference4 Aug 2026
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarks16 Feb 2026
- 2025Policy-Conditioned Policies for Multi-Agent Task Solving24 Dec 2025
- 2025Evaluating LLMs in Open-Source Games29 Nov 2025
- 2025AI Testing Should Account for Sophisticated Strategic Behaviour19 Aug 2025
- 2025Is Your LLM Overcharging You? Tokenization, Transparency, and Incentives27 May 2025
- 2025Computing Game Symmetries and Equilibria That Respect Them15 Jan 2025
- 2024Game Theory with Simulation in the Presence of Unpredictable Randomisation18 Oct 2024
- 2024Imperfect-Recall Games: Equilibrium Concepts and Their Complexity23 Jun 2024
- 2024Recursive Joint Simulation in Games12 Feb 2024
- 2023Algorithmic Persuasion Through Simulation29 Nov 2023
- 2023Cooperative AI via Decentralized Commitment Devices14 Nov 2023
1 more
- 2025Policy-Conditioned Policies for Multi-Agent Task Solvingcited by 0
- 2025Policy-Conditioned Policies for Multi-Agent Task Solving24 Dec 2025
- 2025Is Your LLM Overcharging You? Tokenization, Transparency, and Incentivescited by 13
- 2023Cooperative AI via Decentralized Commitment Devicescited by 7
- 2025AI Testing Should Account for Sophisticated Strategic Behaviourcited by 6
- 2023The Computational Complexity of Single-Player Imperfect-Recall Gamescited by 5
- 2025Evaluating LLMs in Open-Source Gamescited by 5
- 2023Algorithmic Persuasion Through Simulationcited by 4
- 2024Recursive Joint Simulation in Gamescited by 4
- 2024Imperfect-Recall Games: Equilibrium Concepts and Their Complexitycited by 4
- 2025Computing Game Symmetries and Equilibria That Respect Themcited by 4
- 2024Game Theory with Simulation in the Presence of Unpredictable Randomisationcited by 3
- 2026A game theory for foundation models shows new paths to rational cooperation through similarity inferencecited by 1
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarkscited by 0
- 2026A game theory for foundation models shows new paths to rational cooperation through similarity inference4 Aug 2026
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarks16 Feb 2026
- 2025Evaluating LLMs in Open-Source Games29 Nov 2025
- 2025AI Testing Should Account for Sophisticated Strategic Behaviour19 Aug 2025
- 2025Is Your LLM Overcharging You? Tokenization, Transparency, and Incentives27 May 2025
- 2025Computing Game Symmetries and Equilibria That Respect Them15 Jan 2025
- 2024Game Theory with Simulation in the Presence of Unpredictable Randomisation18 Oct 2024
- 2024Imperfect-Recall Games: Equilibrium Concepts and Their Complexity23 Jun 2024
- 2024Recursive Joint Simulation in Games12 Feb 2024
- 2023Algorithmic Persuasion Through Simulation29 Nov 2023
- 2023Cooperative AI via Decentralized Commitment Devices14 Nov 2023
- 2023The Computational Complexity of Single-Player Imperfect-Recall Games28 May 2023