Recursive Joint Simulation in Games
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Abstract (arXiv)
Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is known. Such an agent would then be fundamentally uncertain whether it is in the real world or in a simulation. Our aim is to explore ways of leveraging this possibility to achieve more cooperative outcomes in strategic settings. In this paper, we study an interaction between AI agents where the agents run a recursive joint simulation. That is, the agents first jointly observe a simulation of the situation they face. This simulation in turn recursively includes additional simulations (with a small chance of failure, to avoid infinite recursion), and the results of all these nested simulations are observed before an action is chosen. We show that the resulting interaction is strategically equivalent to an infinitely repeated version of the original game, allowing a direct transfer of existing results such as the various folk theorems. As evidence that the equivalence is robust, we show that it holds even when we relax some of the assumptions and that it also holds ``from the inside'' -- meaning, for an agent that finds itself inside the game and has self-locating uncertainty.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 5 of its 55 references that are in the map. First posted on arXiv 12 Feb 2024.
Builds on
5 of 55 references.
References · 5
- 2023Game Theory with Simulation of Other Playerscited by 12
- 2014Robust Cooperation in the Prisoner's Dilemma: Program Equilibrium via Provability Logiccited by 11
- 2022Cooperative and uncooperative institution designs: Surprises and problems in open-source game theorycited by 11
- 2013Game Theory with Translucent Playerscited by 6
- 2022A Note on the Compatibility of Different Robust Program Equilibria of the Prisoner's Dilemmacited by 1
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Citing papers per year: 2024: 2; 2025: 0; 2026: 2.
4 papers.
- 2026CoopEval: Benchmarking Cooperation-Sustaining Mechanisms and LLM Agents in Social Dilemmascited by 14
- 2024Imperfect-Recall Games: Equilibrium Concepts and Their Complexitycited by 4
- 2024A dataset of questions on decision-theoretic reasoning in Newcomb-like problemscited by 3
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarkscited by 0
- 2026CoopEval: Benchmarking Cooperation-Sustaining Mechanisms and LLM Agents in Social Dilemmas16 Apr 2026
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarks16 Feb 2026
- 2024A dataset of questions on decision-theoretic reasoning in Newcomb-like problems15 Nov 2024
- 2024Imperfect-Recall Games: Equilibrium Concepts and Their Complexity23 Jun 2024