mlsanityData to 14 Oct 2026

Boundary-aware Supervoxel-level Iteratively Refined Interactive 3D Image Segmentation with Multi-agent Reinforcement Learning

arXiv 2303.10692 ↗First posted 19 Mar 2023cs.CV cs.AIcited by 13

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Abstract (arXiv)

Interactive segmentation has recently been explored to effectively and efficiently harvest high-quality segmentation masks by iteratively incorporating user hints. While iterative in nature, most existing interactive segmentation methods tend to ignore the dynamics of successive interactions and take each interaction independently. We here propose to model iterative interactive image segmentation with a Markov decision process (MDP) and solve it with reinforcement learning (RL) where each voxel is treated as an agent. Considering the large exploration space for voxel-wise prediction and the dependence among neighboring voxels for the segmentation tasks, multi-agent reinforcement learning is adopted, where the voxel-level policy is shared among agents. Considering that boundary voxels are more important for segmentation, we further introduce a boundary-aware reward, which consists of a global reward in the form of relative cross-entropy gain, to update the policy in a constrained direction, and a boundary reward in the form of relative weight, to emphasize the correctness of boundary predictions. To combine the advantages of different types of interactions, i.e., simple and efficient for point-clicking, and stable and robust for scribbles, we propose a supervoxel-clicking based interaction design. Experimental results on four benchmark datasets have shown that the proposed method significantly outperforms the state-of-the-arts, with the advantage of fewer interactions, higher accuracy, and enhanced robustness.

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 30 of its 53 references that are in the map. First posted on arXiv 19 Mar 2023.

Builds on

30 of 53 references.

References · 30

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18 more
  1. 2019Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithmscited by 567
  2. 2018Identifying the Best Machine Learning Algorithms for Brain Tumor Segmentation, Progression Assessment, and Overall Survival Prediction in the BRATS Challengecited by 511
  3. 2018A Survey and Critique of Multiagent Deep Reinforcement Learningcited by 177
  4. 2016Deep Interactive Object Selectioncited by 160
  5. 2017Deep Extreme Cut: From Extreme Points to Object Segmentationcited by 127
  6. 2018Efficient Interactive Annotation of Segmentation Datasets with Polygon-RNN++cited by 120
  7. 2020f-BRS: Rethinking Backpropagating Refinement for Interactive Segmentationcited by 117
  8. 2017DeepIGeoS: A Deep Interactive Geodesic Framework for Medical Image Segmentationcited by 110
  9. 2017Annotating Object Instances with a Polygon-RNNcited by 88
  10. 2016DeepCut: Object Segmentation from Bounding Box Annotations using Convolutional Neural Networkscited by 79
  11. 2019Iteratively-Refined Interactive 3D Medical Image Segmentation with Multi-Agent Reinforcement Learningcited by 41
  12. 2019Continuous Adaptation for Interactive Object Segmentation by Learning from Correctionscited by 36
  13. 2018Interactive Full Image Segmentation by Considering All Regions Jointlycited by 34
  14. 2019One-pass Multi-task Networks with Cross-task Guided Attention for Brain Tumor Segmentationcited by 25
  15. 2018A Fully Convolutional Two-Stream Fusion Network for Interactive Image Segmentationcited by 15
  16. 2018Iterative Interaction Training for Segmentation Editing Networkscited by 14
  17. 2018Fully Convolutional Network with Multi-Step Reinforcement Learning for Image Processingcited by 12
  18. 2017Learning Intelligent Dialogs for Bounding Box Annotationcited by 9

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 6; 2024: 1; 2025: 3; 2026: 3.

13 papers.

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