Decision Making in Hybrid Environments: A Model Aggregation Approach
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Abstract (arXiv)
Recent work by Foster et al. (2021, 2022, 2023b) and Xu and Zeevi (2023) developed the framework of decision estimation coefficient (DEC) that characterizes the complexity of general online decision making problems and provides a general algorithm design principle. These works, however, either focus on the pure stochastic regime where the world remains fixed over time, or the pure adversarial regime where the world arbitrarily changes over time. For the hybrid regime where the dynamics of the world is fixed while the reward arbitrarily changes, they only give pessimistic bounds on the decision complexity. In this work, we propose a general extension of DEC that more precisely characterizes this case. Besides applications in special cases, our framework leads to a flexible algorithm design where the learner learns over subsets of the hypothesis set, trading estimation complexity with decision complexity, which could be of independent interest. Our work covers model-based learning and model-free learning in the hybrid regime, with a newly proposed extension of the bilinear classes (Du et al., 2021) to the adversarial-reward case. In addition, our method improves the best-known regret bounds for linear Q*/V* MDPs in the pure stochastic regime.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 27 of its 34 references that are in the map. First posted on arXiv 9 Feb 2025.
Builds on
27 of 34 references.
References · 27
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- 2021The Statistical Complexity of Interactive Decision Makingcited by 208
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15 more
- 2022On the Complexity of Adversarial Decision Makingcited by 32
- 2023Tight Guarantees for Interactive Decision Making with the Decision-Estimation Coefficientcited by 29
- 2021Finding the Stochastic Shortest Path with Low Regret: The Adversarial Cost and Unknown Transition Casecited by 28
- 2019Exploration by Optimisation in Partial Monitoringcited by 20
- 2023Bayesian Design Principles for Frequentist Sequential Learningcited by 17
- 2023On the Complexity of Multi-Agent Decision Making: From Learning in Games to Partial Monitoringcited by 15
- 2023Improved Regret Bounds for Linear Adversarial MDPs via Linear Optimizationcited by 14
- 2023Instance-Optimality in Interactive Decision Making: Toward a Non-Asymptotic Theorycited by 12
- 2023Towards Optimal Regret in Adversarial Linear MDPs with Bandit Feedbackcited by 12
- 2022Model-Free Reinforcement Learning with the Decision-Estimation Coefficientcited by 11
- 2024Assouad, Fano, and Le Cam with Interaction: A Unifying Lower Bound Framework and Characterization for Bandit Learnabilitycited by 11
- 2024Improved Algorithm for Adversarial Linear Mixture MDPs with Bandit Feedback and Unknown Transitioncited by 6
- 2023Learning Adversarial Low-rank Markov Decision Processes with Unknown Transition and Full-information Feedbackcited by 4
- 2025Decision Making in Changing Environments: Robustness, Query-Based Learning, and Differential Privacycited by 4
- 2024Beating Adversarial Low-Rank MDPs with Unknown Transition and Bandit Feedbackcited by 2
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.
- 2026The Sample Complexity of Multiclass and Sparse Contextual Bandits28 May 2026
- 2026On the Complexity of Offline Reinforcement Learning with Q^star-Approximation and Partial Coverage12 Feb 2026
- 2025An Improved Model-Free Decision-Estimation Coefficient with Applications in Adversarial MDPs10 Oct 2025