A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learning
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Abstract (arXiv)
Open ad hoc teamwork is the problem of training a single agent to efficiently collaborate with an unknown group of teammates whose composition may change over time. A variable team composition creates challenges for the agent, such as the requirement to adapt to new team dynamics and dealing with changing state vector sizes. These challenges are aggravated in real-world applications in which the controlled agent only has a partial view of the environment. In this work, we develop a class of solutions for open ad hoc teamwork under full and partial observability. We start by developing a solution for the fully observable case that leverages graph neural network architectures to obtain an optimal policy based on reinforcement learning. We then extend this solution to partially observable scenarios by proposing different methodologies that maintain belief estimates over the latent environment states and team composition. These belief estimates are combined with our solution for the fully observable case to compute an agent's optimal policy under partial observability in open ad hoc teamwork. Empirical results demonstrate that our solution can learn efficient policies in open ad hoc teamwork in fully and partially observable cases. Further analysis demonstrates that our methods' success is a result of effectively learning the effects of teammates' actions while also inferring the inherent state of the environment under partial observability.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 36 of its 64 references that are in the map. First posted on arXiv 11 Oct 2022.
Builds on
36 of 64 references.
References · 36
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24 more
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Built on by
Citing papers per year: 2023: 1; 2024: 2; 2025: 5; 2026: 4.
12 papers.
- 2024N-Agent Ad Hoc Teamworkcited by 15
- 2023Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordinationcited by 12
- 2025Orchestrating Human-AI Teams: The Manager Agent as a Unifying Research Challengecited by 8
- 2025Partner Modelling Emerges in Recurrent Agents (But Only When It Matters)cited by 4
- 2024Open Human-Robot Collaboration using Decentralized Inverse Reinforcement Learningcited by 0
- 2025RecBayes: Recurrent Bayesian Ad Hoc Teamwork in Large Partially Observable Domainscited by 0
- 2025PACT: Phenotype-Aware Contrastive Team Representation for Multi-Phenotype Grouped Ad Hoc Teamworkcited by 0
- 2025Graph Neural Networks, Deep Reinforcement Learning and Probabilistic Topic Modeling for Strategic Multiagent Settingscited by 0
- 2026MOSAIC: A Universal Agent-Level Interface for Cross-Paradigm Agent Mixing and Human-AI Collaborationcited by 0
- 2026Learning When to Cooperate Under Heterogeneous Goalscited by 0
- 2026PC3D: Zero-Shot Cooperation Across Variable Rosters via Personalized Context Distillationcited by 0
- 2026Multi-Robot Open Adaptive Teaming Across Unseen Environments, Partners, and Scalescited by 0
- 2026Multi-Robot Open Adaptive Teaming Across Unseen Environments, Partners, and Scales6 Jul 2026
- 2026PC3D: Zero-Shot Cooperation Across Variable Rosters via Personalized Context Distillation11 May 2026
- 2026Learning When to Cooperate Under Heterogeneous Goals7 Mar 2026
- 2026MOSAIC: A Universal Agent-Level Interface for Cross-Paradigm Agent Mixing and Human-AI Collaboration1 Mar 2026
- 2025Graph Neural Networks, Deep Reinforcement Learning and Probabilistic Topic Modeling for Strategic Multiagent Settings13 Nov 2025
- 2025PACT: Phenotype-Aware Contrastive Team Representation for Multi-Phenotype Grouped Ad Hoc Teamwork29 Oct 2025
- 2025Orchestrating Human-AI Teams: The Manager Agent as a Unifying Research Challenge2 Oct 2025
- 2025RecBayes: Recurrent Bayesian Ad Hoc Teamwork in Large Partially Observable Domains18 Jun 2025
- 2025Partner Modelling Emerges in Recurrent Agents (But Only When It Matters)22 May 2025
- 2024Open Human-Robot Collaboration using Decentralized Inverse Reinforcement Learning2 Oct 2024
- 2024N-Agent Ad Hoc Teamwork16 Apr 2024
- 2023Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordination5 Jun 2023