Scalable Decision-Theoretic Planning in Open and Typed Multiagent Systems
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Abstract (arXiv)
In open agent systems, the set of agents that are cooperating or competing changes over time and in ways that are nontrivial to predict. For example, if collaborative robots were tasked with fighting wildfires, they may run out of suppressants and be temporarily unavailable to assist their peers. We consider the problem of planning in these contexts with the additional challenges that the agents are unable to communicate with each other and that there are many of them. Because an agent's optimal action depends on the actions of others, each agent must not only predict the actions of its peers, but, before that, reason whether they are even present to perform an action. Addressing openness thus requires agents to model each other's presence, which becomes computationally intractable with high numbers of agents. We present a novel, principled, and scalable method in this context that enables an agent to reason about others' presence in its shared environment and their actions. Our method extrapolates models of a few peers to the overall behavior of the many-agent system, and combines it with a generalization of Monte Carlo tree search to perform individual agent reasoning in many-agent open environments. Theoretical analyses establish the number of agents to model in order to achieve acceptable worst case bounds on extrapolation error, as well as regret bounds on the agent's utility from modeling only some neighbors. Simulations of multiagent wildfire suppression problems demonstrate our approach's efficacy compared with alternative baselines.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Nov 2019.
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Citing papers per year: 2022: 2; 2023: 2; 2024: 2; 2025: 0; 2026: 1.
7 papers.
- 2022A Survey of Ad Hoc Teamwork Researchcited by 41
- 2022A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learningcited by 12
- 2024United We Stand: Decentralized Multi-Agent Planning With Attritioncited by 1
- 2023Latent Interactive A2C for Improved RL in Open Many-Agent Systemscited by 0
- 2023Combining a Meta-Policy and Monte-Carlo Planning for Scalable Type-Based Reasoning in Partially Observable Environmentscited by 0
- 2024Open Human-Robot Collaboration using Decentralized Inverse Reinforcement Learningcited by 0
- 2026PLATO: Pointer Learner for Agent and Task Opennesscited by 0
- 2026PLATO: Pointer Learner for Agent and Task Openness27 Jul 2026
- 2024Open Human-Robot Collaboration using Decentralized Inverse Reinforcement Learning2 Oct 2024
- 2024United We Stand: Decentralized Multi-Agent Planning With Attrition11 Jul 2024
- 2023Combining a Meta-Policy and Monte-Carlo Planning for Scalable Type-Based Reasoning in Partially Observable Environments9 Jun 2023
- 2023Latent Interactive A2C for Improved RL in Open Many-Agent Systems9 May 2023
- 2022A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learning11 Oct 2022
- 2022A Survey of Ad Hoc Teamwork Research16 Feb 2022