mlsanityData to 14 Oct 2026

Volumetric video streaming: Current approaches and implementations

arXiv 2209.01982 ↗First posted 5 Sep 2022cs.MM eess.IVcited by 9

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Abstract (arXiv)

The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such contents need large volumes of data to accurately represent the real world. Thus, novel optimization solutions and delivery systems are needed to enable volumetric video streaming over bandwidth-limited networks. In this chapter, we discuss theoretical approaches to volumetric video streaming optimization, through compression solutions, as well as network and user adaptation, for high-end and low-powered devices. Moreover, we present an overview of existing end-to-end systems, and we point to the future of volumetric video streaming.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). First posted on arXiv 5 Sep 2022.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 5; 2025: 1; 2026: 3.

9 papers.