mlsanityData to 14 Oct 2026

OmniVoxel: A Fast and Precise Reconstruction Method of Omnidirectional Neural Radiance Field

arXiv 2208.06335 ↗First posted 12 Aug 2022cs.CVcited by 2

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Abstract (arXiv)

This paper proposes a method to reconstruct the neural radiance field with equirectangular omnidirectional images. Implicit neural scene representation with a radiance field can reconstruct the 3D shape of a scene continuously within a limited spatial area. However, training a fully implicit representation on commercial PC hardware requires a lot of time and computing resources (15 ~ 20 hours per scene). Therefore, we propose a method to accelerate this process significantly (20 ~ 40 minutes per scene). Instead of using a fully implicit representation of rays for radiance field reconstruction, we adopt feature voxels that contain density and color features in tensors. Considering omnidirectional equirectangular input and the camera layout, we use spherical voxelization for representation instead of cubic representation. Our voxelization method could balance the reconstruction quality of the inner scene and outer scene. In addition, we adopt the axis-aligned positional encoding method on the color features to increase the total image quality. Our method achieves satisfying empirical performance on synthetic datasets with random camera poses. Moreover, we test our method with real scenes which contain complex geometries and also achieve state-of-the-art performance. Our code and complete dataset will be released at the same time as the paper publication.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 13 of its 20 references that are in the map. First posted on arXiv 12 Aug 2022.

Builds on

13 of 20 references.

References · 13

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  5. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  6. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  7. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  8. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  9. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  10. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  11. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  12. 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 211
1 more
  1. 2021Moving in a 360 World: Synthesizing Panoramic Parallaxes from a Single Panoramacited by 19

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Citing papers per year: 2024: 1; 2025: 1.

2 papers.