A Proposal for Foley Sound Synthesis Challenge
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Abstract (arXiv)
"Foley" refers to sound effects that are added to multimedia during post-production to enhance its perceived acoustic properties, e.g., by simulating the sounds of footsteps, ambient environmental sounds, or visible objects on the screen. While foley is traditionally produced by foley artists, there is increasing interest in automatic or machine-assisted techniques building upon recent advances in sound synthesis and generative models. To foster more participation in this growing research area, we propose a challenge for automatic foley synthesis. Through case studies on successful previous challenges in audio and machine learning, we set the goals of the proposed challenge: rigorous, unified, and efficient evaluation of different foley synthesis systems, with an overarching goal of drawing active participation from the research community. We outline the details and design considerations of a foley sound synthesis challenge, including task definition, dataset requirements, and evaluation criteria.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 21 of its 39 references that are in the map. First posted on arXiv 21 Jul 2022.
Builds on
21 of 39 references.
References · 21
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9 more
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Built on by
Citing papers per year: 2023: 5; 2024: 2; 2025: 1.
8 papers.
- 2024Video-Foley: Two-Stage Video-To-Sound Generation via Temporal Event Condition For Foley Soundcited by 16
- 2025TARO: Timestep-Adaptive Representation Alignment with Onset-Aware Conditioning for Synchronized Video-to-Audio Synthesiscited by 10
- 2024Challenge on Sound Scene Synthesis: Evaluating Text-to-Audio Generationcited by 6
- 2023Towards Controllable Audio Texture Morphingcited by 4
- 2023A Demand-Driven Perspective on Generative Audio AIcited by 4
- 2023VIFS: An End-to-End Variational Inference for Foley Sound Synthesiscited by 2
- 2023FALL-E: A Foley Sound Synthesis Model and Strategiescited by 2
- 2023A General Framework for Learning Procedural Audio Models of Environmental Soundscited by 0
- 2025TARO: Timestep-Adaptive Representation Alignment with Onset-Aware Conditioning for Synchronized Video-to-Audio Synthesis8 Apr 2025
- 2024Challenge on Sound Scene Synthesis: Evaluating Text-to-Audio Generation23 Oct 2024
- 2024Video-Foley: Two-Stage Video-To-Sound Generation via Temporal Event Condition For Foley Sound21 Aug 2024
- 2023A Demand-Driven Perspective on Generative Audio AI10 Jul 2023
- 2023FALL-E: A Foley Sound Synthesis Model and Strategies16 Jun 2023
- 2023VIFS: An End-to-End Variational Inference for Foley Sound Synthesis8 Jun 2023
- 2023Towards Controllable Audio Texture Morphing23 Apr 2023
- 2023A General Framework for Learning Procedural Audio Models of Environmental Sounds4 Mar 2023