mlsanityData to 7 Oct 2026

A Learned Radiance-Field Representation for Complex Luminaires

arXiv 2207.05009 ↗First posted 11 Jul 2022cs.GR cs.AIcited by 3

Not on the map. Why?

Abstract (arXiv)

We propose an efficient method for rendering complex luminaires using a high-quality octree-based representation of the luminaire emission. Complex luminaires are a particularly challenging problem in rendering, due to their caustic light paths inside the luminaire. We reduce the geometric complexity of luminaires by using a simple proxy geometry and encode the visually-complex emitted light field by using a neural radiance field. We tackle the multiple challenges of using NeRFs for representing luminaires, including their high dynamic range, high-frequency content and null-emission areas, by proposing a specialized loss function. For rendering, we distill our luminaires' NeRF into a Plenoctree, which we can be easily integrated into traditional rendering systems. Our approach allows for speed-ups of up to 2 orders of magnitude in scenes containing complex luminaires introducing minimal error.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 8 of its 40 references that are in the map. First posted on arXiv 11 Jul 2022.

Builds on

8 of 40 references.

References · 8

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  3. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  4. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  5. 2018Noise2Noise: Learning Image Restoration without Clean Datacited by 526
  6. 2021Advances in Neural Renderingcited by 365
  7. 2018A Radiative Transfer Framework for Spatially-Correlated Materialscited by 7
  8. 2018Area-preserving parameterizations for spherical ellipsescited by 1

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 0; 2026: 1.

3 papers.