NeuralPassthrough: Learned Real-Time View Synthesis for VR
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Abstract (arXiv)
Virtual reality (VR) headsets provide an immersive, stereoscopic visual experience, but at the cost of blocking users from directly observing their physical environment. Passthrough techniques are intended to address this limitation by leveraging outward-facing cameras to reconstruct the images that would otherwise be seen by the user without the headset. This is inherently a real-time view synthesis challenge, since passthrough cameras cannot be physically co-located with the eyes. Existing passthrough techniques suffer from distracting reconstruction artifacts, largely due to the lack of accurate depth information (especially for near-field and disoccluded objects), and also exhibit limited image quality (e.g., being low resolution and monochromatic). In this paper, we propose the first learned passthrough method and assess its performance using a custom VR headset that contains a stereo pair of RGB cameras. Through both simulations and experiments, we demonstrate that our learned passthrough method delivers superior image quality compared to state-of-the-art methods, while meeting strict VR requirements for real-time, perspective-correct stereoscopic view synthesis over a wide field of view for desktop-connected headsets.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 22 of its 42 references that are in the map. First posted on arXiv 5 Jul 2022.
Builds on
22 of 42 references.
References · 22
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10 more
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Built on by
Citing papers per year: 2023: 3; 2024: 3; 2025: 2.
8 papers.
- 2024Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesiscited by 116
- 2023Tiled Multiplane Images for Practical 3D Photographycited by 14
- 2023Temporally Consistent Online Depth Estimation Using Point-Based Fusioncited by 12
- 2024LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priorscited by 11
- 2024XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registrationcited by 3
- 2023fMPI: Fast Novel View Synthesis in the Wild with Layered Scene Representationscited by 1
- 2025Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistencycited by 0
- 2025Enhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Frameworkcited by 0
- 2025Enhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Framework21 Aug 2025
- 2025Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency25 May 2025
- 2024LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors12 Dec 2024
- 2024XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration27 Nov 2024
- 2024Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis23 May 2024
- 2023fMPI: Fast Novel View Synthesis in the Wild with Layered Scene Representations26 Dec 2023
- 2023Tiled Multiplane Images for Practical 3D Photography25 Sep 2023
- 2023Temporally Consistent Online Depth Estimation Using Point-Based Fusion15 Apr 2023