Parametric Reshaping of Portraits in Videos
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Abstract (arXiv)
Sharing short personalized videos to various social media networks has become quite popular in recent years. This raises the need for digital retouching of portraits in videos. However, applying portrait image editing directly on portrait video frames cannot generate smooth and stable video sequences. To this end, we present a robust and easy-to-use parametric method to reshape the portrait in a video to produce smooth retouched results. Given an input portrait video, our method consists of two main stages: stabilized face reconstruction, and continuous video reshaping. In the first stage, we start by estimating face rigid pose transformations across video frames. Then we jointly optimize multiple frames to reconstruct an accurate face identity, followed by recovering face expressions over the entire video. In the second stage, we first reshape the reconstructed 3D face using a parametric reshaping model reflecting the weight change of the face, and then utilize the reshaped 3D face to guide the warping of video frames. We develop a novel signed distance function based dense mapping method for the warping between face contours before and after reshaping, resulting in stable warped video frames with minimum distortions. In addition, we use the 3D structure of the face to correct the dense mapping to achieve temporal consistency. We generate the final result by minimizing the background distortion through optimizing a content-aware warping mesh. Extensive experiments show that our method is able to create visually pleasing results by adjusting a simple reshaping parameter, which facilitates portrait video editing for social media and visual effects.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 10 of its 32 references that are in the map. First posted on arXiv 5 May 2022.
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10 of 32 references.
References · 10
- 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 631
- 2017How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)cited by 524
- 20193D Morphable Face Models -- Past, Present and Futurecited by 269
- 2021SimSwap: An Efficient Framework For High Fidelity Face Swappingcited by 243
- 2018Nonlinear 3D Face Morphable Modelcited by 157
- 2019StructureFlow: Image Inpainting via Structure-aware Appearance Flowcited by 118
- 2019Deep Video Inpaintingcited by 107
- 2020Learning Formation of Physically-Based Face Attributescited by 94
- 2019Towards High-fidelity Nonlinear 3D Face Morphable Modelcited by 91
- 20173D Face Morphable Models "In-the-Wild"cited by 44
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