FenceNet: Fine-grained Footwork Recognition in Fencing
Not on the map. Why?
Abstract (arXiv)
Current data analysis for the Canadian Olympic fencing team is primarily done manually by coaches and analysts. Due to the highly repetitive, yet dynamic and subtle movements in fencing, manual data analysis can be inefficient and inaccurate. We propose FenceNet as a novel architecture to automate the classification of fine-grained footwork techniques in fencing. FenceNet takes 2D pose data as input and classifies actions using a skeleton-based action recognition approach that incorporates temporal convolutional networks to capture temporal information. We train and evaluate FenceNet on the Fencing Footwork Dataset (FFD), which contains 10 fencers performing 6 different footwork actions for 10-11 repetitions each (652 total videos). FenceNet achieves 85.4% accuracy under 10-fold cross-validation, where each fencer is left out as the test set. This accuracy is within 1% of the current state-of-the-art method, JLJA (86.3%), which selects and fuses features engineered from skeleton data, depth videos, and inertial measurement units. BiFenceNet, a variant of FenceNet that captures the "bidirectionality" of human movement through two separate networks, achieves 87.6% accuracy, outperforming JLJA. Since neither FenceNet nor BiFenceNet requires data from wearable sensors, unlike JLJA, they could be directly applied to most fencing videos, using 2D pose data as input extracted from off-the-shelf 2D human pose estimators. In comparison to JLJA, our methods are also simpler as they do not require manual feature engineering, selection, or fusion.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 22 of its 57 references that are in the map. First posted on arXiv 20 Apr 2022.
Builds on
22 of 57 references.
References · 22
- 2014Fully Convolutional Networks for Semantic Segmentationcited by 4,845
- 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
- 2018Deep contextualized word representationscited by 2,285
- 2018SlowFast Networks for Video Recognitioncited by 1,862
- 2021Is Space-Time Attention All You Need for Video Understanding?cited by 1,609
- 2018An Empirical Evaluation of Generic Convolutional and Recurrent Networks for Sequence Modelingcited by 1,447
- 2019Deep High-Resolution Representation Learning for Visual Recognitioncited by 1,417
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
- 2017A Closer Look at Spatiotemporal Convolutions for Action Recognitioncited by 1,139
- 2015Multi-Scale Context Aggregation by Dilated Convolutionscited by 1,128
- 2021Video Swin Transformercited by 1,090
10 more
- 2016Temporal Segment Networks: Towards Good Practices for Deep Action Recognitioncited by 899
- 2018TSM: Temporal Shift Module for Efficient Video Understandingcited by 852
- 2016Weight Normalization: A Simple Reparameterization to Accelerate Training of Deep Neural Networkscited by 541
- 2016Temporal Convolutional Networks for Action Segmentation and Detectioncited by 504
- 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
- 2020FineGym: A Hierarchical Video Dataset for Fine-grained Action Understandingcited by 232
- 2019Gate-Shift Networks for Video Action Recognitioncited by 76
- 2019View-Invariant Probabilistic Embedding for Human Posecited by 47
- 2021Table Tennis Stroke Recognition Using Two-Dimensional Human Pose Estimationcited by 23
- 2021Rethinking Keypoint Representations: Modeling Keypoints and Poses as Objects for Multi-Person Human Pose Estimationcited by 20
Built on by
Citing papers per year: 2022: 1; 2023: 4; 2024: 3; 2025: 3; 2026: 1.
12 papers.
- 2023SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentariescited by 57
- 2024Sports-QA: A Large-Scale Video Question Answering Benchmark for Complex and Professional Sportscited by 41
- 2022A Survey on Video Action Recognition in Sports: Datasets, Methods and Applicationscited by 27
- 2024SPORTU: A Comprehensive Sports Understanding Benchmark for Multimodal Large Language Modelscited by 24
- 2025Video Action Differencingcited by 14
- 2023ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysiscited by 13
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
- 2023All Keypoints You Need: Detecting Arbitrary Keypoints on the Body of Triple, High, and Long Jump Athletescited by 8
- 20243D Pose-Based Temporal Action Segmentation for Figure Skating: A Fine-Grained and Jump Procedure-Aware Annotation Approachcited by 7
- 2025VirtualFencer: Generating Fencing Bouts based on Strategies Extracted from In-the-Wild Videoscited by 0
- 2025VIFSS: View-Invariant and Figure Skating-Specific Pose Representation Learning for Temporal Action Segmentationcited by 0
- 2026SoccerRef-Agents: Multi-Agent System for Automated Soccer Refereeingcited by 0
- 2026SoccerRef-Agents: Multi-Agent System for Automated Soccer Refereeing25 Apr 2026
- 2025VIFSS: View-Invariant and Figure Skating-Specific Pose Representation Learning for Temporal Action Segmentation14 Aug 2025
- 2025VirtualFencer: Generating Fencing Bouts based on Strategies Extracted from In-the-Wild Videos30 Jun 2025
- 2025Video Action Differencing10 Mar 2025
- 2024SPORTU: A Comprehensive Sports Understanding Benchmark for Multimodal Large Language Models11 Oct 2024
- 20243D Pose-Based Temporal Action Segmentation for Figure Skating: A Fine-Grained and Jump Procedure-Aware Annotation Approach29 Aug 2024
- 2024Sports-QA: A Large-Scale Video Question Answering Benchmark for Complex and Professional Sports3 Jan 2024
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision7 Jul 2023
- 2023ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysis8 Jun 2023
- 2023SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentaries10 Apr 2023
- 2023All Keypoints You Need: Detecting Arbitrary Keypoints on the Body of Triple, High, and Long Jump Athletes6 Apr 2023
- 2022A Survey on Video Action Recognition in Sports: Datasets, Methods and Applications2 Jun 2022