All Keypoints You Need: Detecting Arbitrary Keypoints on the Body of Triple, High, and Long Jump Athletes
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Abstract (arXiv)
Performance analyses based on videos are commonly used by coaches of athletes in various sports disciplines. In individual sports, these analyses mainly comprise the body posture. This paper focuses on the disciplines of triple, high, and long jump, which require fine-grained locations of the athlete's body. Typical human pose estimation datasets provide only a very limited set of keypoints, which is not sufficient in this case. Therefore, we propose a method to detect arbitrary keypoints on the whole body of the athlete by leveraging the limited set of annotated keypoints and auto-generated segmentation masks of body parts. Evaluations show that our model is capable of detecting keypoints on the head, torso, hands, feet, arms, and legs, including also bent elbows and knees. We analyze and compare different techniques to encode desired keypoints as the model's input and their embedding for the Transformer backbone.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 18 of its 22 references that are in the map. First posted on arXiv 6 Apr 2023.
Builds on
18 of 22 references.
References · 18
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6 more
- 2022MonoTrack: Shuttle trajectory reconstruction from monocular badminton videocited by 24
- 2021Table Tennis Stroke Recognition Using Two-Dimensional Human Pose Estimationcited by 23
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Citing papers per year: 2024: 6; 2025: 2.
8 papers.
- 2024SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimapcited by 34
- 2024X-VARS: Introducing Explainability in Football Refereeing with Multi-Modal Large Language Modelcited by 22
- 2024Adapting the Segment Anything Model During Usage in Novel Situationscited by 9
- 2024Segformer++: Efficient Token-Merging Strategies for High-Resolution Semantic Segmentationcited by 9
- 2024WSESeg: Introducing a Dataset for the Segmentation of Winter Sports Equipment with a Baseline for Interactive Segmentationcited by 1
- 2025SkipClick: Combining Quick Responses and Low-Level Features for Interactive Segmentation in Winter Sports Contextscited by 1
- 2024Annotation Techniques for Judo Combat Phase Classification from Tournament Footagecited by 0
- 2025Joint angle based learning to refine kinematic human pose estimationcited by 0
- 2025Joint angle based learning to refine kinematic human pose estimation15 Jul 2025
- 2025SkipClick: Combining Quick Responses and Low-Level Features for Interactive Segmentation in Winter Sports Contexts14 Jan 2025
- 2024Annotation Techniques for Judo Combat Phase Classification from Tournament Footage10 Dec 2024
- 2024WSESeg: Introducing a Dataset for the Segmentation of Winter Sports Equipment with a Baseline for Interactive Segmentation12 Jul 2024
- 2024Segformer++: Efficient Token-Merging Strategies for High-Resolution Semantic Segmentation23 May 2024
- 2024SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap17 Apr 2024
- 2024Adapting the Segment Anything Model During Usage in Novel Situations12 Apr 2024
- 2024X-VARS: Introducing Explainability in Football Refereeing with Multi-Modal Large Language Model7 Apr 2024