mlsanityData to 14 Oct 2026

Blocks Assemble! Learning to Assemble with Large-Scale Structured Reinforcement Learning

arXiv 2203.13733 ↗First posted 15 Mar 2022cs.RO cs.LGcited by 22

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Abstract (arXiv)

Assembly of multi-part physical structures is both a valuable end product for autonomous robotics, as well as a valuable diagnostic task for open-ended training of embodied intelligent agents. We introduce a naturalistic physics-based environment with a set of connectable magnet blocks inspired by children's toy kits. The objective is to assemble blocks into a succession of target blueprints. Despite the simplicity of this objective, the compositional nature of building diverse blueprints from a set of blocks leads to an explosion of complexity in structures that agents encounter. Furthermore, assembly stresses agents' multi-step planning, physical reasoning, and bimanual coordination. We find that the combination of large-scale reinforcement learning and graph-based policies -- surprisingly without any additional complexity -- is an effective recipe for training agents that not only generalize to complex unseen blueprints in a zero-shot manner, but even operate in a reset-free setting without being trained to do so. Through extensive experiments, we highlight the importance of large-scale training, structured representations, contributions of multi-task vs. single-task learning, as well as the effects of curriculums, and discuss qualitative behaviors of trained agents.

Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 41 of its 55 references that are in the map. First posted on arXiv 15 Mar 2022.

Builds on

41 of 55 references.

References · 41

  1. 2017Attention Is All You Needcited by 60,361
  2. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  3. 2017Proximal Policy Optimization Algorithmscited by 15,215
  4. 2017Graph Attention Networkscited by 8,923
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  7. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,204
  8. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,103
  9. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
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  12. 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 622
29 more
  1. 2021Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulationcited by 407
  2. 2019Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learningcited by 384
  3. 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 344
  4. 2016Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collectioncited by 316
  5. 2019Emergent Tool Use From Multi-Agent Autocurriculacited by 313
  6. 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 264
  7. 2018Graph networks as learnable physics engines for inference and controlcited by 244
  8. 2015Supersizing Self-supervision: Learning to Grasp from 50K Tries and 700 Robot Hourscited by 209
  9. 2019Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutionscited by 192
  10. 2021A System for General In-Hand Object Re-Orientationcited by 165
  11. 2020Rearrangement: A Challenge for Embodied AIcited by 155
  12. 2020Acme: A Research Framework for Distributed Reinforcement Learningcited by 146
  13. 2020One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Controlcited by 121
  14. 2020CausalWorld: A Robotic Manipulation Benchmark for Causal Structure and Transfer Learningcited by 109
  15. 2018GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learningcited by 90
  16. 2021Asymmetric self-play for automatic goal discovery in robotic manipulationcited by 72
  17. 2019Learning to Control Self-Assembling Morphologies: A Study of Generalization via Modularitycited by 70
  18. 2020My Body is a Cage: the Role of Morphology in Graph-Based Incompatible Controlcited by 70
  19. 2019IKEA Furniture Assembly Environment for Long-Horizon Complex Manipulation Taskscited by 69
  20. 2019Towards Practical Multi-Object Manipulation using Relational Reinforcement Learningcited by 55
  21. 2019Structured agents for physical constructioncited by 50
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  24. 2021Adversarial Skill Chaining for Long-Horizon Robot Manipulation via Terminal State Regularizationcited by 46
  25. 2021Long-Horizon Multi-Robot Rearrangement Planning for Construction Assemblycited by 24
  26. 2021Brick-by-Brick: Combinatorial Construction with Deep Reinforcement Learningcited by 19
  27. 2020Building LEGO Using Deep Generative Models of Graphscited by 14
  28. 2020Ecological Reinforcement Learningcited by 13
  29. 2021Tool as Embodiment for Recursive Manipulationcited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 5; 2023: 7; 2024: 3; 2025: 4; 2026: 3.

22 papers.

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  1. 2022Simple Unsupervised Object-Centric Learning for Complex and Naturalistic Videoscited by 139
  2. 2022Breaking Bad: A Dataset for Geometric Fracture and Reassemblycited by 41
  3. 2023IKEA-Manual: Seeing Shape Assembly Step by Stepcited by 22
  4. 2022A System for Morphology-Task Generalization via Unified Representation and Behavior Distillationcited by 13
  5. 2023Rearrangement Planning for General Part Assemblycited by 12
  6. 2024SPAFormer: Sequential 3D Part Assembly with Transformerscited by 12
  7. 2022Break and Make: Interactive Structural Understanding Using LEGO Brickscited by 8
  8. 2023Structural Concept Learning via Graph Attention for Multi-Level Rearrangement Planningcited by 8
  9. 2023Learning to Design and Use Tools for Robotic Manipulationcited by 7
  10. 2023Multi-level Reasoning for Robotic Assembly: From Sequence Inference to Contact Selectioncited by 6
  11. 2025BuilderBench: The Building Blocks of Intelligent Agentscited by 6
  12. 2024Physics-Aware Combinatorial Assembly Sequence Planning using Data-free Action Maskingcited by 5
10 more
  1. 2026BrickNet: Graph-Backed Generative Brick Assemblycited by 5
  2. 2022Budget-Aware Sequential Brick Assembly with Efficient Constraint Satisfactioncited by 4
  3. 2023Bi-Manual Block Assembly via Sim-to-Real Reinforcement Learningcited by 4
  4. 2025Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challengescited by 4
  5. 2025SLAP: Shortcut Learning for Abstract Planningcited by 3
  6. 2026A3D: Adaptive Affordance Assembly with Dual-Arm Manipulationcited by 3
  7. 2023Reassembling Broken Objects using Breaking Curvescited by 1
  8. 2026Learning to Build: Autonomous Robotic Assembly of Stable Structures Without Predefined Planscited by 1
  9. 2024Subassembly to Full Assembly: Effective Assembly Sequence Planning through Graph-based Reinforcement Learningcited by 0
  10. 2025Leveraging Pretrained Diffusion Models for Zero-Shot Part Assemblycited by 0