mlsanityData to 14 Oct 2026

An Experimental Design Perspective on Model-Based Reinforcement Learning

arXiv 2112.05244 ↗First posted 9 Dec 2021cs.LG cs.AI cs.ITcited by 16

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Abstract (arXiv)

In many practical applications of RL, it is expensive to observe state transitions from the environment. For example, in the problem of plasma control for nuclear fusion, computing the next state for a given state-action pair requires querying an expensive transition function which can lead to many hours of computer simulation or dollars of scientific research. Such expensive data collection prohibits application of standard RL algorithms which usually require a large number of observations to learn. In this work, we address the problem of efficiently learning a policy while making a minimal number of state-action queries to the transition function. In particular, we leverage ideas from Bayesian optimal experimental design to guide the selection of state-action queries for efficient learning. We propose an acquisition function that quantifies how much information a state-action pair would provide about the optimal solution to a Markov decision process. At each iteration, our algorithm maximizes this acquisition function, to choose the most informative state-action pair to be queried, thus yielding a data-efficient RL approach. We experiment with a variety of simulated continuous control problems and show that our approach learns an optimal policy with up to 5 -- 1,000× less data than model-based RL baselines and 103 -- 105× less data than model-free RL baselines. We also provide several ablated comparisons which point to substantial improvements arising from the principled method of obtaining data.

Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 34 of its 60 references that are in the map. First posted on arXiv 9 Dec 2021.

Builds on

34 of 60 references.

References · 34

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22 more
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Citing papers per year: 2022: 5; 2023: 3; 2024: 3; 2025: 4; 2026: 1.

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