Learning Generalizable Behavior via Visual Rewrite Rules
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Abstract (arXiv)
Though deep reinforcement learning agents have achieved unprecedented success in recent years, their learned policies can be brittle, failing to generalize to even slight modifications of their environments or unfamiliar situations. The black-box nature of the neural network learning dynamics makes it impossible to audit trained deep agents and recover from such failures. In this paper, we propose a novel representation and learning approach to capture environment dynamics without using neural networks. It originates from the observation that, in games designed for people, the effect of an action can often be perceived in the form of local changes in consecutive visual observations. Our algorithm is designed to extract such vision-based changes and condense them into a set of action-dependent descriptive rules, which we call ''visual rewrite rules'' (VRRs). We also present preliminary results from a VRR agent that can explore, expand its rule set, and solve a game via planning with its learned VRR world model. In several classical games, our non-deep agent demonstrates superior performance, extreme sample efficiency, and robust generalization ability compared with several mainstream deep agents.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 19 of its 40 references that are in the map. First posted on arXiv 9 Dec 2021.
Builds on
19 of 40 references.
References · 19
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7 more
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Citing papers per year: 2022: 1.
1 paper.
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- 2018Transfer Learning for Related Reinforcement Learning Tasks via Image-to-Image Translation
- 2025Refined Policy Distillation: From VLA Generalists to RL Experts
- 2025Reinforcement Learning for Large Model: A Survey
- 2025Enhancing Vision-Language Model Training with Reinforcement Learning in Synthetic Worlds for Real-World Success
- 2024Vision-Language Models Provide Promptable Representations for Reinforcement Learning
- 2026Gym-V: A Unified Vision Environment System for Agentic Vision Research