Metacontrol for Adaptive Imagination-Based Optimization
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Abstract (arXiv)
Many machine learning systems are built to solve the hardest examples of a particular task, which often makes them large and expensive to run---especially with respect to the easier examples, which might require much less computation. For an agent with a limited computational budget, this "one-size-fits-all" approach may result in the agent wasting valuable computation on easy examples, while not spending enough on hard examples. Rather than learning a single, fixed policy for solving all instances of a task, we introduce a metacontroller which learns to optimize a sequence of "imagined" internal simulations over predictive models of the world in order to construct a more informed, and more economical, solution. The metacontroller component is a model-free reinforcement learning agent, which decides both how many iterations of the optimization procedure to run, as well as which model to consult on each iteration. The models (which we call "experts") can be state transition models, action-value functions, or any other mechanism that provides information useful for solving the task, and can be learned on-policy or off-policy in parallel with the metacontroller. When the metacontroller, controller, and experts were trained with "interaction networks" (Battaglia et al., 2016) as expert models, our approach was able to solve a challenging decision-making problem under complex non-linear dynamics. The metacontroller learned to adapt the amount of computation it performed to the difficulty of the task, and learned how to choose which experts to consult by factoring in both their reliability and individual computational resource costs. This allowed the metacontroller to achieve a lower overall cost (task loss plus computational cost) than more traditional fixed policy approaches. These results demonstrate that our approach is a powerful framework for using rich forward models for efficient model-based reinforcement learning.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 May 2017.
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Citing papers per year: 2021: 3; 2022: 2; 2023: 0; 2024: 0; 2025: 0; 2026: 3.
8 papers.
- 2022On the link between conscious function and general intelligence in humans and machinescited by 15
- 2021High-Accuracy Model-Based Reinforcement Learning, a Surveycited by 13
- 2026Why AI systems don't learn and what to do about it: Lessons on autonomous learning from cognitive sciencecited by 8
- 2022Explainability Via Causal Self-Talkcited by 6
- 2026Finding the Time to Think: Learning Planning Budgets in Real-Time RLcited by 2
- 2021Learning Generalizable Behavior via Visual Rewrite Rulescited by 1
- 2026When to Plan: Learning to Select Between Reactive Control and Deliberative Planningcited by 1
- 2021Deep imagination is a close to optimal policy for planning in large decision trees under limited resourcescited by 0
- 2026When to Plan: Learning to Select Between Reactive Control and Deliberative Planning17 Jul 2026
- 2026Finding the Time to Think: Learning Planning Budgets in Real-Time RL24 Jun 2026
- 2026Why AI systems don't learn and what to do about it: Lessons on autonomous learning from cognitive science16 Mar 2026
- 2022Explainability Via Causal Self-Talk17 Nov 2022
- 2022On the link between conscious function and general intelligence in humans and machines24 Mar 2022
- 2021Learning Generalizable Behavior via Visual Rewrite Rules9 Dec 2021
- 2021High-Accuracy Model-Based Reinforcement Learning, a Survey17 Jul 2021
- 2021Deep imagination is a close to optimal policy for planning in large decision trees under limited resources13 Apr 2021