mlsanityData to 7 Oct 2026

A topological solution to object segmentation and tracking

arXiv 2107.02036 ↗First posted 5 Jul 2021cs.CV cs.LGcited by 4

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Abstract (arXiv)

The world is composed of objects, the ground, and the sky. Visual perception of objects requires solving two fundamental challenges: segmenting visual input into discrete units, and tracking identities of these units despite appearance changes due to object deformation, changing perspective, and dynamic occlusion. Current computer vision approaches to segmentation and tracking that approach human performance all require learning, raising the question: can objects be segmented and tracked without learning? Here, we show that the mathematical structure of light rays reflected from environment surfaces yields a natural representation of persistent surfaces, and this surface representation provides a solution to both the segmentation and tracking problems. We describe how to generate this surface representation from continuous visual input, and demonstrate that our approach can segment and invariantly track objects in cluttered synthetic video despite severe appearance changes, without requiring learning.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 26 of its 91 references that are in the map. First posted on arXiv 5 Jul 2021.

Builds on

26 of 91 references.

References · 26

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14 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 1; 2026: 1.

4 papers.