mlsanityData to 14 Oct 2026

Pure Exploration in Kernel and Neural Bandits

arXiv 2106.12034 ↗First posted 22 Jun 2021stat.ML cs.LGcited by 13

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Abstract (arXiv)

We study pure exploration in bandits, where the dimension of the feature representation can be much larger than the number of arms. To overcome the curse of dimensionality, we propose to adaptively embed the feature representation of each arm into a lower-dimensional space and carefully deal with the induced model misspecification. Our approach is conceptually very different from existing works that can either only handle low-dimensional linear bandits or passively deal with model misspecification. We showcase the application of our approach to two pure exploration settings that were previously under-studied: (1) the reward function belongs to a possibly infinite-dimensional Reproducing Kernel Hilbert Space, and (2) the reward function is nonlinear and can be approximated by neural networks. Our main results provide sample complexity guarantees that only depend on the effective dimension of the feature spaces in the kernel or neural representations. Extensive experiments conducted on both synthetic and real-world datasets demonstrate the efficacy of our methods.

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 22 of its 52 references that are in the map. First posted on arXiv 22 Jun 2021.

Builds on

22 of 52 references.

References · 22

  1. 2018Neural Tangent Kernel: Convergence and Generalization in Neural Networkscited by 2,621
  2. 2019On Exact Computation with an Infinitely Wide Neural Netcited by 573
  3. 2014On the Complexity of Best Arm Identification in Multi-Armed Bandit Modelscited by 286
  4. 2016Optimal Best Arm Identification with Fixed Confidencecited by 239
  5. 2019Generalization Bounds of Stochastic Gradient Descent for Wide and Deep Neural Networkscited by 222
  6. 2013Finite-Time Analysis of Kernelised Contextual Banditscited by 177
  7. 2013lil' UCB : An Optimal Exploration Algorithm for Multi-Armed Banditscited by 149
  8. 2020Neural Thompson Samplingcited by 128
  9. 2019Learning with Good Feature Representations in Bandits and in RL with a Generative Modelcited by 127
  10. 2014Best-Arm Identification in Linear Banditscited by 100
  11. 2019Sequential Experimental Design for Transductive Linear Banditscited by 91
  12. 2020Gamification of Pure Exploration for Linear Banditscited by 63
10 more
  1. 2021High-Dimensional Experimental Design and Kernel Banditscited by 56
  2. 2020An Empirical Process Approach to the Union Bound: Practical Algorithms for Combinatorial and Linear Banditscited by 45
  3. 2017Fully adaptive algorithm for pure exploration in linear banditscited by 43
  4. 2017Misspecified Linear Banditscited by 42
  5. 2019The True Sample Complexity of Identifying Good Armscited by 37
  6. 2017Good Arm Identification via Bandit Feedbackcited by 30
  7. 2018A simple parameter-free and adaptive approach to optimization under a minimal local smoothness assumptioncited by 23
  8. 2017Near-Optimal Discrete Optimization for Experimental Design: A Regret Minimization Approachcited by 19
  9. 2019Best Arm Identification in Generalized Linear Banditscited by 18
  10. 2015On the Optimal Sample Complexity for Best Arm Identificationcited by 17

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Citing papers per year: 2021: 2; 2022: 3; 2023: 4; 2024: 2; 2025: 2.

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