Contact rate epidemic control of COVID-19: an equilibrium view
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Abstract (arXiv)
We consider the control of the COVID-19 pandemic through a standard SIR compartmental model. This control is induced by the aggregation of individuals' decisions to limit their social interactions: when the epidemic is ongoing, an individual can diminish his/her contact rate in order to avoid getting infected, but this effort comes at a social cost. If each individual lowers his/her contact rate, the epidemic vanishes faster, but the effort cost may be high. A Mean Field Nash equilibrium at the population level is formed, resulting in a lower effective transmission rate of the virus. We prove theoretically that equilibrium exists and compute it numerically. However, this equilibrium selects a sub-optimal solution in comparison to the societal optimum (a centralized decision respected fully by all individuals), meaning that the cost of anarchy is strictly positive. We provide numerical examples and a sensitivity analysis, as well as an extension to a SEIR compartmental model to account for the relatively long latent phase of the COVID-19 disease. In all the scenarii considered, the divergence between the individual and societal strategies happens both before the peak of the epidemic, due to individuals' fears, and after, when a significant propagation is still underway.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 17 Apr 2020.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 1; 2024: 0; 2025: 0; 2026: 1.
5 papers.
- 2021Signatured Deep Fictitious Play for Mean Field Games with Common Noisecited by 12
- 2022Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environmentscited by 2
- 2021Robust Pandemic Control Synthesis with Formal Specifications: A Case Study on COVID-19 Pandemiccited by 1
- 2023A novel approach for predicting epidemiological forecasting parameters based on real-time signals and Data Assimilationcited by 0
- 2026Recurrent Structural Policy Gradient for Partially Observable Mean Field Gamescited by 0
- 2026Recurrent Structural Policy Gradient for Partially Observable Mean Field Games23 Feb 2026
- 2023A novel approach for predicting epidemiological forecasting parameters based on real-time signals and Data Assimilation3 Jul 2023
- 2022Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments22 Sep 2022
- 2021Signatured Deep Fictitious Play for Mean Field Games with Common Noise6 Jun 2021
- 2021Robust Pandemic Control Synthesis with Formal Specifications: A Case Study on COVID-19 Pandemic26 Mar 2021