mlsanityData to 14 Oct 2026

Learning to Solve Tasks with Exploring Prior Behaviours

arXiv 2307.02889 ↗First posted 6 Jul 2023cs.RO cs.AI cs.LGcited by 4

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Abstract (arXiv)

Demonstrations are widely used in Deep Reinforcement Learning (DRL) for facilitating solving tasks with sparse rewards. However, the tasks in real-world scenarios can often have varied initial conditions from the demonstration, which would require additional prior behaviours. For example, consider we are given the demonstration for the task of picking up an object from an open drawer, but the drawer is closed in the training. Without acquiring the prior behaviours of opening the drawer, the robot is unlikely to solve the task. To address this, in this paper we propose an Intrinsic Rewards Driven Example-based Control (IRDEC). Our method can endow agents with the ability to explore and acquire the required prior behaviours and then connect to the task-specific behaviours in the demonstration to solve sparse-reward tasks without requiring additional demonstration of the prior behaviours. The performance of our method outperforms other baselines on three navigation tasks and one robotic manipulation task with sparse rewards. Codes are available at https://github.com/Ricky-Zhu/IRDEC.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 24 of its 33 references that are in the map. First posted on arXiv 6 Jul 2023.

Builds on

24 of 33 references.

References · 24

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2015Continuous control with deep reinforcement learningcited by 3,407
  3. 2016Generative Adversarial Imitation Learningcited by 1,597
  4. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
  5. 2017Hindsight Experience Replaycited by 1,136
  6. 2018Exploration by Random Network Distillationcited by 993
  7. 2020Deep Reinforcement Learning for Autonomous Driving: A Surveycited by 721
  8. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
  9. 2017Count-Based Exploration with Neural Density Modelscited by 257
  10. 2020Never Give Up: Learning Directed Exploration Strategiescited by 212
  11. 2020Parrot: Data-Driven Behavioral Priors for Reinforcement Learningcited by 138
  12. 2020RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environmentscited by 135
12 more
  1. 2019End-to-End Robotic Reinforcement Learning without Reward Engineeringcited by 122
  2. 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 107
  3. 2020C-Learning: Learning to Achieve Goals via Recursive Classificationcited by 103
  4. 2020Maximum Entropy Gain Exploration for Long Horizon Multi-goal Reinforcement Learningcited by 102
  5. 2020COG: Connecting New Skills to Past Experience with Offline Reinforcement Learningcited by 83
  6. 2021Demonstration-Guided Reinforcement Learning with Learned Skillscited by 76
  7. 2021Replacing Rewards with Examples: Example-Based Policy Search via Recursive Classificationcited by 38
  8. 2020BeBold: Exploration Beyond the Boundary of Explored Regionscited by 33
  9. 2021Active Hierarchical Exploration with Stable Subgoal Representation Learningcited by 17
  10. 2021Sample-efficient Reinforcement Learning Representation Learning with Curiosity Contrastive Forward Dynamics Modelcited by 16
  11. 2021Don't Do What Doesn't Matter: Intrinsic Motivation with Action Usefulnesscited by 7
  12. 2022Deep Reinforcement Learning Based Semi-Autonomous Control for Robotic Surgerycited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 2; 2026: 1.

4 papers.