mlsanityData to 7 Oct 2026

Vision-based Neural Scene Representations for Spacecraft

arXiv 2105.06405 ↗First posted 11 May 2021cs.CVcited by 12

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Abstract (arXiv)

In advanced mission concepts with high levels of autonomy, spacecraft need to internally model the pose and shape of nearby orbiting objects. Recent works in neural scene representations show promising results for inferring generic three-dimensional scenes from optical images. Neural Radiance Fields (NeRF) have shown success in rendering highly specular surfaces using a large number of images and their pose. More recently, Generative Radiance Fields (GRAF) achieved full volumetric reconstruction of a scene from unposed images only, thanks to the use of an adversarial framework to train a NeRF. In this paper, we compare and evaluate the potential of NeRF and GRAF to render novel views and extract the 3D shape of two different spacecraft, the Soil Moisture and Ocean Salinity satellite of ESA's Living Planet Programme and a generic cube sat. Considering the best performances of both models, we observe that NeRF has the ability to render more accurate images regarding the material specularity of the spacecraft and its pose. For its part, GRAF generates precise novel views with accurate details even when parts of the satellites are shadowed while having the significant advantage of not needing any information about the relative pose.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 30 of its 54 references that are in the map. First posted on arXiv 11 May 2021.

Builds on

30 of 54 references.

References · 30

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18 more
  1. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
  2. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
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  18. 2020L6DNet: Light 6 DoF Network for Robust and Precise Object Pose Estimation with Small Datasetscited by 5

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 0; 2023: 1; 2024: 3; 2025: 5; 2026: 2.

12 papers.