mlsanityData to 7 Oct 2026

Lighting, Reflectance and Geometry Estimation from 360circ Panoramic Stereo

arXiv 2104.09886 ↗First posted 20 Apr 2021cs.CVcited by 11

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Abstract (arXiv)

We propose a method for estimating high-definition spatially-varying lighting, reflectance, and geometry of a scene from 360circ stereo images. Our model takes advantage of the 360circ input to observe the entire scene with geometric detail, then jointly estimates the scene's properties with physical constraints. We first reconstruct a near-field environment light for predicting the lighting at any 3D location within the scene. Then we present a deep learning model that leverages the stereo information to infer the reflectance and surface normal. Lastly, we incorporate the physical constraints between lighting and geometry to refine the reflectance of the scene. Both quantitative and qualitative experiments show that our method, benefiting from the 360circ observation of the scene, outperforms prior state-of-the-art methods and enables more augmented reality applications such as mirror-objects insertion.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 15 of its 30 references that are in the map. First posted on arXiv 20 Apr 2021.

Builds on

15 of 30 references.

References · 15

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  3. 2019Structured3D: A Large Photo-realistic Dataset for Structured 3D Modelingcited by 285
  4. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
  5. 2017Learning to Predict Indoor Illumination from a Single Imagecited by 160
  6. 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
  7. 2019Deep Parametric Indoor Lighting Estimationcited by 82
  8. 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 72
  9. 2019DeepLight: Learning Illumination for Unconstrained Mobile Mixed Realitycited by 63
  10. 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 62
  11. 2019Neural Illumination: Lighting Prediction for Indoor Environmentscited by 57
  12. 2016Learning Non-Lambertian Object Intrinsics across ShapeNet Categoriescited by 42
3 more
  1. 2019360SD-Net: 360deg Stereo Depth Estimation with Learnable Cost Volumecited by 40
  2. 2015Direct Intrinsics: Learning Albedo-Shading Decomposition by Convolutional Regressioncited by 32
  3. 2020PointAR: Efficient Lighting Estimation for Mobile Augmented Realitycited by 19

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 2; 2023: 4; 2024: 2; 2025: 0; 2026: 2.

11 papers.