mlsanityData to 14 Oct 2026

PerSim: Data-Efficient Offline Reinforcement Learning with Heterogeneous Agents via Personalized Simulators

arXiv 2102.06961 ↗First posted 13 Feb 2021cs.LGcited by 10

On the map: Offline RL and imitation learning from data → Offline RL algorithms

Abstract (arXiv)

We consider offline reinforcement learning (RL) with heterogeneous agents under severe data scarcity, i.e., we only observe a single historical trajectory for every agent under an unknown, potentially sub-optimal policy. We find that the performance of state-of-the-art offline and model-based RL methods degrade significantly given such limited data availability, even for commonly perceived "solved" benchmark settings such as "MountainCar" and "CartPole". To address this challenge, we propose PerSim, a model-based offline RL approach which first learns a personalized simulator for each agent by collectively using the historical trajectories across all agents, prior to learning a policy. We do so by positing that the transition dynamics across agents can be represented as a latent function of latent factors associated with agents, states, and actions; subsequently, we theoretically establish that this function is well-approximated by a "low-rank" decomposition of separable agent, state, and action latent functions. This representation suggests a simple, regularized neural network architecture to effectively learn the transition dynamics per agent, even with scarce, offline data. We perform extensive experiments across several benchmark environments and RL methods. The consistent improvement of our approach, measured in terms of both state dynamics prediction and eventual reward, confirms the efficacy of our framework in leveraging limited historical data to simultaneously learn personalized policies across agents.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 36 of its 64 references that are in the map. First posted on arXiv 13 Feb 2021.

Builds on

36 of 64 references.

Closest ancestors · 7

Same direction, newest first

  1. 2020Provably Good Batch Reinforcement Learning Without Great Exploration16 Jul
  2. 2020Conservative Q-Learning for Offline Reinforcement Learning8 Jun
  3. 2020MOPO: Model-based Offline Policy Optimization27 May
  4. 2020MOReL : Model-Based Offline Reinforcement Learning12 May
  5. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems4 May
  6. 2019Behavior Regularized Offline Reinforcement Learning26 Nov
  7. 2019An Optimistic Perspective on Offline Reinforcement Learning10 Jul

Other references · 29

  1. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
  2. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  3. 2016OpenAI Gymcited by 1,736
  4. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
  5. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,264
  6. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,241
  7. 2015End-to-End Training of Deep Visuomotor Policiescited by 875
  8. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 840
  9. 2018Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Modelscited by 774
  10. 2019When to Trust Your Model: Model-Based Policy Optimizationcited by 773
  11. 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 743
  12. 2017Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithmcited by 734
17 more
  1. 2019Provably Efficient Reinforcement Learning with Linear Function Approximationcited by 520
  2. 2019Model-Based Reinforcement Learning for Ataricited by 502
  3. 2018Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learningcited by 276
  4. 2020FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPscited by 233
  5. 2018Model-Ensemble Trust-Region Policy Optimizationcited by 219
  6. 2019Benchmarking Model-Based Reinforcement Learningcited by 162
  7. 2017Safe Policy Improvement with Baseline Bootstrappingcited by 144
  8. 2018Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guaranteescited by 140
  9. 2018Model-Based Reinforcement Learning via Meta-Policy Optimizationcited by 101
  10. 2020Context-aware Dynamics Model for Generalization in Model-Based Reinforcement Learningcited by 98
  11. 2019Exploring Model-based Planning with Policy Networkscited by 90
  12. 2018Deep Online Learning via Meta-Learning: Continual Adaptation for Model-Based RLcited by 81
  13. 2019PIPPS: Flexible Model-Based Policy Search Robust to the Curse of Chaoscited by 56
  14. 2018Meta Reinforcement Learning with Latent Variable Gaussian Processescited by 44
  15. 2016Spectral algorithms for tensor completioncited by 27
  16. 2020Synthetic Interventionscited by 26
  17. 2020Sample Efficient Reinforcement Learning via Low-Rank Matrix Estimationcited by 25

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 4; 2023: 3; 2024: 1; 2025: 1; 2026: 1.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Using Offline Data to Speed Up Reinforcement Learning in Procedurally Generated Environments
  2. 2021A Minimalist Approach to Offline Reinforcement Learning
  3. 2023Finetuning from Offline Reinforcement Learning: Challenges, Trade-offs and Practical Solutions
  4. 2025Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models
  5. 2025Scalable Multi-Agent Offline Reinforcement Learning and the Role of Information
  6. 2022A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems
  7. 2024Benchmarks for Reinforcement Learning with Biased Offline Data and Imperfect Simulators
  8. 2020Offline Reinforcement Learning from Images with Latent Space Models