mlsanityData to 14 Oct 2026

Learning Setup Policies: Reliable Transition Between Locomotion Behaviours

arXiv 2101.09391 ↗First posted 23 Jan 2021cs.RO cs.AI cs.LGcited by 2

Not on the map. Why?

Abstract (arXiv)

Dynamic platforms that operate over many unique terrain conditions typically require many behaviours. To transition safely, there must be an overlap of states between adjacent controllers. We develop a novel method for training setup policies that bridge the trajectories between pre-trained Deep Reinforcement Learning (DRL) policies. We demonstrate our method with a simulated biped traversing a difficult jump terrain, where a single policy fails to learn the task, and switching between pre-trained policies without setup policies also fails. We perform an ablation of key components of our system, and show that our method outperforms others that learn transition policies. We demonstrate our method with several difficult and diverse terrain types, and show that we can use setup policies as part of a modular control suite to successfully traverse a sequence of complex terrains. We show that using setup policies improves the success rate for traversing a single difficult jump terrain (from 51.3% success rate with the best comparative method to 82.2%), and traversing a random sequence of difficult obstacles (from 1.9% without setup policies to 71.2%).

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 20 of its 34 references that are in the map. First posted on arXiv 23 Jan 2021.

Builds on

20 of 34 references.

References · 20

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  3. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 604
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  5. 2017FeUdal Networks for Hierarchical Reinforcement Learningcited by 337
  6. 2020Accelerating Reinforcement Learning with Learned Skill Priorscited by 223
  7. 2016Modular Multitask Reinforcement Learning with Policy Sketchescited by 203
  8. 2017Emergence of Locomotion Behaviours in Rich Environmentscited by 165
  9. 2018DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skillscited by 163
  10. 2019MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policiescited by 108
  11. 2017Meta Learning Shared Hierarchiescited by 93
  12. 2020Multi-expert learning of adaptive legged locomotioncited by 67
8 more
  1. 2020ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skillscited by 54
  2. 2019Robust Recovery Controller for a Quadrupedal Robot using Deep Reinforcement Learningcited by 32
  3. 2018Hierarchical visuomotor control of humanoidscited by 30
  4. 2020Hierarchical Style-based Networks for Motion Synthesiscited by 23
  5. 2020Guided Curriculum Learning for Walking Over Complex Terraincited by 10
  6. 2017Recurrent Deterministic Policy Gradient Method for Bipedal Locomotion on Rough Terrain Challengecited by 7
  7. 2020Learning When to Switch: Composing Controllers to Traverse a Sequence of Terrain Artifactscited by 3
  8. 2020Distilling a Hierarchical Policy for Planning and Control via Representation and Reinforcement Learningcited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 0; 2025: 0; 2026: 1.

2 papers.