mlsanityData to 14 Oct 2026

Multi-Instrumentalist Net: Unsupervised Generation of Music from Body Movements

arXiv 2012.03478 ↗First posted 7 Dec 2020cs.SD cs.CV eess.AScited by 22

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Abstract (arXiv)

We propose a novel system that takes as an input body movements of a musician playing a musical instrument and generates music in an unsupervised setting. Learning to generate multi-instrumental music from videos without labeling the instruments is a challenging problem. To achieve the transformation, we built a pipeline named 'Multi-instrumentalistNet' (MI Net). At its base, the pipeline learns a discrete latent representation of various instruments music from log-spectrogram using a Vector Quantized Variational Autoencoder (VQ-VAE) with multi-band residual blocks. The pipeline is then trained along with an autoregressive prior conditioned on the musician's body keypoints movements encoded by a recurrent neural network. Joint training of the prior with the body movements encoder succeeds in the disentanglement of the music into latent features indicating the musical components and the instrumental features. The latent space results in distributions that are clustered into distinct instruments from which new music can be generated. Furthermore, the VQ-VAE architecture supports detailed music generation with additional conditioning. We show that a Midi can further condition the latent space such that the pipeline will generate the exact content of the music being played by the instrument in the video. We evaluate MI Net on two datasets containing videos of 13 instruments and obtain generated music of reasonable audio quality, easily associated with the corresponding instrument, and consistent with the music audio content.

Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Dec 2020.

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Citing papers per year: 2022: 4; 2023: 7; 2024: 6; 2025: 5.

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  1. 2023Conditional Generation of Audio from Video via Foley Analogiescited by 52
  2. 2022Learning in Audio-visual Context: A Review, Analysis, and New Perspectivecited by 44
  3. 2023Video2Music: Suitable Music Generation from Videos using an Affective Multimodal Transformer modelcited by 37
  4. 2024Foundation Models for Music: A Surveycited by 37
  5. 2024Tell What You Hear From What You See -- Video to Audio Generation Through Textcited by 34
  6. 2022Video Background Music Generation: Dataset, Method and Evaluationcited by 29
  7. 2023Tackling Data Bias in MUSIC-AVQA: Crafting a Balanced Dataset for Unbiased Question-Answeringcited by 29
  8. 2022Audio-visual Generalised Zero-shot Learning with Cross-modal Attention and Languagecited by 27
  9. 2024From Vision to Audio and Beyond: A Unified Model for Audio-Visual Representation and Generationcited by 23
  10. 2022Temporal and cross-modal attention for audio-visual zero-shot learningcited by 19
  11. 2023V2Meow: Meowing to the Visual Beat via Video-to-Music Generationcited by 18
  12. 2023Long-Term Rhythmic Video Soundtrackercited by 17
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  1. 2024MuVi: Video-to-Music Generation with Semantic Alignment and Rhythmic Synchronizationcited by 14
  2. 2023Co-Speech Gesture Synthesis using Discrete Gesture Token Learningcited by 9
  3. 2025VGGSounder: Audio-Visual Evaluations for Foundation Modelscited by 8
  4. 2024The NES Video-Music Database: A Dataset of Symbolic Video Game Music Paired with Gameplay Videoscited by 4
  5. 2025A Comprehensive Survey on Generative AI for Video-to-Music Generationcited by 4
  6. 2025Vision-to-Music Generation: A Surveycited by 4
  7. 2025A Survey on Music Generation from Single-Modal, Cross-Modal, and Multi-Modal Perspectivescited by 4
  8. 2025Controllable Video-to-Music Generation with Multiple Time-Varying Conditionscited by 3
  9. 2024Audio-Visual Generalized Zero-Shot Learning using Pre-Trained Large Multi-Modal Modelscited by 2
  10. 2023Text-to-feature diffusion for audio-visual few-shot learningcited by 1