mlsanityData to 14 Oct 2026

Automatic multitrack mixing with a differentiable mixing console of neural audio effects

arXiv 2010.10291 ↗First posted 20 Oct 2020eess.AS cs.SDcited by 27

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Abstract (arXiv)

Applications of deep learning to automatic multitrack mixing are largely unexplored. This is partly due to the limited available data, coupled with the fact that such data is relatively unstructured and variable. To address these challenges, we propose a domain-inspired model with a strong inductive bias for the mixing task. We achieve this with the application of pre-trained sub-networks and weight sharing, as well as with a sum/difference stereo loss function. The proposed model can be trained with a limited number of examples, is permutation invariant with respect to the input ordering, and places no limit on the number of input sources. Furthermore, it produces human-readable mixing parameters, allowing users to manually adjust or refine the generated mix. Results from a perceptual evaluation involving audio engineers indicate that our approach generates mixes that outperform baseline approaches. To the best of our knowledge, this work demonstrates the first approach in learning multitrack mixing conventions from real-world data at the waveform level, without knowledge of the underlying mixing parameters.

Key facts. Cited by 27 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Oct 2020.

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Citing papers per year: 2021: 2; 2022: 4; 2023: 2; 2024: 9; 2025: 6; 2026: 4.

27 papers.

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  1. 2024Fast Timing-Conditioned Latent Audio Diffusioncited by 181
  2. 2024ETTA: Elucidating the Design Space of Text-to-Audio Modelscited by 17
  3. 2025Audio Super-Resolution with Latent Bridge Modelscited by 14
  4. 2024High Fidelity Text-Guided Music Editing via Single-Stage Flow Matchingcited by 13
  5. 2022Automatic music mixing with deep learning and out-of-domain datacited by 11
  6. 2022Modelling black-box audio effects with time-varying feature modulationcited by 11
  7. 2025UALM: Unified Audio Language Model for Understanding, Generation and Reasoningcited by 10
  8. 2024DiffMoog: a Differentiable Modular Synthesizer for Sound Matchingcited by 7
  9. 2022End-to-end Music Remastering System Using Self-supervised and Adversarial Trainingcited by 6
  10. 2024Music Foundation Model as Generic Booster for Music Downstream Taskscited by 6
  11. 2025SonicMaster: Towards Controllable All-in-One Music Restoration and Masteringcited by 6
  12. 2025SoundReactor: Frame-level Online Video-to-Audio Generationcited by 5
15 more
  1. 2022Distortion Audio Effects: Learning How to Recover the Clean Signalcited by 4
  2. 2023Adoption of AI Technology in the Music Mixing Workflow: An Investigationcited by 4
  3. 2021Automatic DJ Transitions with Differentiable Audio Effects and Generative Adversarial Networkscited by 3
  4. 2023Mono-to-stereo through parametric stereo generationcited by 3
  5. 2021AMSS-Net: Audio Manipulation on User-Specified Sources with Textual Queriescited by 2
  6. 2024Modeling Analog Dynamic Range Compressors using Deep Learning and State-space Modelscited by 2
  7. 2024Prevailing Research Areas for Music AI in the Era of Foundation Modelscited by 1
  8. 2024Evaluating Neural Networks Architectures for Spring Reverb Modellingcited by 0
  9. 2024Compression of Higher Order Ambisonics with Multichannel RVQGANcited by 0
  10. 2025Improving Inference-Time Optimisation for Vocal Effects Style Transfer with a Gaussian Priorcited by 0
  11. 2025WildFX: A DAW-Powered Pipeline for In-the-Wild Audio FX Graph Modelingcited by 0
  12. 2026TimberAgent: Gram-Guided Retrieval for Executable Music Effect Controlcited by 0
  13. 2026It`s All About Speed: AI`s Impact on Workflow in Music Productioncited by 0
  14. 2026Decomposer: Learning to Decompile Symbolic Music to Programscited by 0
  15. 2026Diff2Mix: Controllable Music Mixing via Diffusion Models and Differentiable Audio Effectscited by 0