SoundReactor: Frame-level Online Video-to-Audio Generation
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Abstract (arXiv)
Prevailing Video-to-Audio (V2A) generation models operate offline, assuming an entire video sequence or chunks of frames are available beforehand. This critically limits their use in interactive applications such as live content creation and emerging generative world models. To address this gap, we introduce the novel task of frame-level online V2A generation, where a model autoregressively generates audio from video without access to future video frames. Furthermore, we propose SoundReactor, which, to the best of our knowledge, is the first simple yet effective framework explicitly tailored for this task. Our design enforces end-to-end causality and targets low per-frame latency with audio-visual synchronization. Our model's backbone is a decoder-only causal transformer over continuous audio latents. For vision conditioning, it leverages grid (patch) features extracted from the smallest variant of the DINOv2 vision encoder, which are aggregated into a single token per frame to maintain end-to-end causality and efficiency. The model is trained through a diffusion pre-training followed by consistency fine-tuning to accelerate the diffusion head decoding. On a benchmark of diverse gameplay videos from AAA titles, our model successfully generates semantically and temporally aligned, high-quality full-band stereo audio, validated by both objective and human evaluations. Furthermore, our model achieves low per-frame waveform-level latency (26.3ms with the head NFE=1, 31.5ms with NFE=4) on 30FPS, 480p videos using a single H100. Demo samples are available at https://koichi-saito-sony.github.io/soundreactor/.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 94 of its 104 references that are in the map. First posted on arXiv 2 Oct 2025.
Builds on
94 of 104 references.
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50 most cited of 94 All 94 (JSON)
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Citing papers per year: 2026: 4.
4 papers.
- 2026Woosh: A Sound Effects Foundation Modelcited by 4
- 2026Echoes Over Time: Unlocking Length Generalization in Video-to-Audio Generation Modelscited by 1
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformercited by 0
- 2026Joint and Cross-Modal Video-Audio Generation and Editing: A Unified Formulation and Design Taxonomycited by 0
- 2026Joint and Cross-Modal Video-Audio Generation and Editing: A Unified Formulation and Design Taxonomy28 Sep 2026
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer29 May 2026
- 2026Woosh: A Sound Effects Foundation Model2 Apr 2026
- 2026Echoes Over Time: Unlocking Length Generalization in Video-to-Audio Generation Models24 Feb 2026
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