End-to-end Full Projector Compensation
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Abstract (arXiv)
Full projector compensation aims to modify a projector input image to compensate for both geometric and photometric disturbance of the projection surface. Traditional methods usually solve the two parts separately and may suffer from suboptimal solutions. In this paper, we propose the first end-to-end differentiable solution, named CompenNeSt++, to solve the two problems jointly. First, we propose a novel geometric correction subnet, named WarpingNet, which is designed with a cascaded coarse-to-fine structure to learn the sampling grid directly from sampling images. Second, we propose a novel photometric compensation subnet, named CompenNeSt, which is designed with a siamese architecture to capture the photometric interactions between the projection surface and the projected images, and to use such information to compensate the geometrically corrected images. By concatenating WarpingNet with CompenNeSt, CompenNeSt++ accomplishes full projector compensation and is end-to-end trainable. Third, to improve practicability, we propose a novel synthetic data-based pre-training strategy to significantly reduce the number of training images and training time. Moreover, we construct the first setup-independent full compensation benchmark to facilitate future studies. In thorough experiments, our method shows clear advantages over prior art with promising compensation quality and meanwhile being practically convenient.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Jul 2020.
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Citing papers per year: 2023: 2; 2024: 1; 2025: 3; 2026: 4.
10 papers.
- 2023Neural Projection Mapping Using Reflectance Fieldscited by 8
- 2023CompenHR: Efficient Full Compensation for High-resolution Projectorcited by 6
- 2024GS-ProCams: Gaussian Splatting-based Projector-Camera Systemscited by 6
- 2025DPCS: Path Tracing-Based Differentiable Projector-Camera Systemscited by 4
- 2025LAPIG: Language Guided Projector Image Generation with Surface Adaptation and Stylizationcited by 2
- 2025GUSLO: General and Unified Structured Light Optimizationcited by 0
- 2026ProCap: Projection-Aware Captioning for Spatial Augmented Realitycited by 0
- 2026Setup-Independent Full Projector Compensationcited by 0
- 2026Physically-guided Image Generation for Multi-Projection Mappingcited by 0
- 2026FF-ProCams: Feed-Forward Gaussian Splatting for Projector-Camera Systemcited by 0
- 2026FF-ProCams: Feed-Forward Gaussian Splatting for Projector-Camera System20 Jul 2026
- 2026Physically-guided Image Generation for Multi-Projection Mapping21 Jun 2026
- 2026Setup-Independent Full Projector Compensation2 Apr 2026
- 2026ProCap: Projection-Aware Captioning for Spatial Augmented Reality1 Apr 2026
- 2025DPCS: Path Tracing-Based Differentiable Projector-Camera Systems15 Mar 2025
- 2025LAPIG: Language Guided Projector Image Generation with Surface Adaptation and Stylization15 Mar 2025
- 2025GUSLO: General and Unified Structured Light Optimization24 Jan 2025
- 2024GS-ProCams: Gaussian Splatting-based Projector-Camera Systems16 Dec 2024
- 2023CompenHR: Efficient Full Compensation for High-resolution Projector22 Nov 2023
- 2023Neural Projection Mapping Using Reflectance Fields11 Jun 2023