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GUSLO: General and Unified Structured Light Optimization

arXiv 2501.14659 ↗First posted 24 Jan 2025cs.CVcited by 0

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Abstract (arXiv)

Structured light (SL) 3D reconstruction captures the precise surface shape of objects, providing high-accuracy 3D data essential for industrial inspection and cultural heritage digitization. However, existing methods suffer from two key limitations: reliance on scene-specific calibration with manual parameter tuning, and optimization frameworks tailored to specific SL patterns, limiting their generalizability across varied scenarios. We propose General and Unified Structured Light Optimization (GUSLO), a novel framework addressing these issues through two coordinated innovations: (1) single-shot calibration via 2D triangulation-based interpolation that converts sparse matches into dense correspondence fields, and (2) artifact-aware photometric adaptation via explicit transfer functions, balancing generalization and color fidelity. We conduct diverse experiments covering binary, speckle, and color-coded settings. Results show that GUSLO consistently improves accuracy and cross-encoding robustness over conventional methods in challenging industrial and cultural scenarios.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 4 of its 35 references that are in the map. First posted on arXiv 24 Jan 2025.

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4 of 35 references.

References · 4

  1. 2023On the use of deep learning for phase recoverycited by 20
  2. 2020End-to-end Full Projector Compensationcited by 10
  3. 2019End-to-end Projector Photometric Compensationcited by 8
  4. 2021Directionally Decomposing Structured Light for Projector Calibrationcited by 3

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