Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations
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Abstract (arXiv)
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision is available, but in problems like human pose and shape estimation, it is difficult to obtain natural images with 3D ground truth. To go one step further, we propose a new architecture that facilitates unsupervised, or lightly supervised, learning. The idea is to break the problem into a series of transformations between increasingly abstract representations. Each step involves a cycle designed to be learnable without annotated training data, and the chain of cycles delivers the final solution. Specifically, we use 2D body part segments as an intermediate representation that contains enough information to be lifted to 3D, and at the same time is simple enough to be learned in an unsupervised way. We demonstrate the method by learning 3D human pose and shape from un-paired and un-annotated images. We also explore varying amounts of paired data and show that cycling greatly alleviates the need for paired data. While we present results for modeling humans, our formulation is general and can be applied to other vision problems.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). First posted on arXiv 6 Jan 2020.
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Citing papers per year: 2021: 5; 2022: 3; 2023: 2; 2024: 1; 2025: 1.
12 papers.
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022Accurate 3D Body Shape Regression using Metric and Semantic Attributescited by 50
- 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
- 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
- 2021Everybody Is Unique: Towards Unbiased Human Mesh Recoverycited by 10
- 2023IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiationcited by 9
- 2023ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learningcited by 9
- 2024CLHOP: Combined Audio-Video Learning for Horse 3D Pose and Shape Estimationcited by 1
- 2025ClothHMR: 3D Mesh Recovery of Humans in Diverse Clothing from Single Imagecited by 1
- 2025ClothHMR: 3D Mesh Recovery of Humans in Diverse Clothing from Single Image19 Dec 2025
- 2024CLHOP: Combined Audio-Video Learning for Horse 3D Pose and Shape Estimation1 Jul 2024
- 2023ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learning3 Jul 2023
- 2023IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiation2 Feb 2023
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images13 Jul 2022
- 2022Accurate 3D Body Shape Regression using Metric and Semantic Attributes14 Jun 2022
- 2022Recovering 3D Human Mesh from Monocular Images: A Survey3 Mar 2022
- 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation7 Nov 2021
- 2021Everybody Is Unique: Towards Unbiased Human Mesh Recovery13 Jul 2021
- 2021Collaborative Regression of Expressive Bodies using Moderation11 May 2021
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop30 Mar 2021
- 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstruction30 Mar 2021