Scene-Aware Audio Rendering via Deep Acoustic Analysis
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Abstract (arXiv)
We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an approximate geometric model of a real-world room, we present a novel learning-based method to estimate its acoustic material properties. Our approach is based on deep neural networks that estimate the reverberation time and equalization of the room from recorded audio. These estimates are used to compute material properties related to room reverberation using a novel material optimization objective. We use the estimated acoustic material characteristics for audio rendering using interactive geometric sound propagation and highlight the performance on many real-world scenarios. We also perform a user study to evaluate the perceptual similarity between the recorded sounds and our rendered audio.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Nov 2019.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 5; 2024: 1; 2025: 2.
11 papers.
- 2022SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learningcited by 93
- 2023AV-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesiscited by 49
- 2023Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fieldscited by 23
- 2021Geometry-Aware Multi-Task Learning for Binaural Audio Generation from Videocited by 22
- 2023AV-RIR: Audio-Visual Room Impulse Response Estimationcited by 20
- 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenescited by 10
- 2023Novel-View Acoustic Synthesis from 3D Reconstructed Roomscited by 6
- 2025How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenescited by 4
- 2021Echo-Reconstruction: Audio-Augmented 3D Scene Reconstructioncited by 2
- 2024Exploratory Evaluation of Speech Content Maskingcited by 2
- 2025Explicit Context-Driven Neural Acoustic Modeling for High-Fidelity RIR Generationcited by 0
- 2025Explicit Context-Driven Neural Acoustic Modeling for High-Fidelity RIR Generation18 Sep 2025
- 2025How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes4 Aug 2025
- 2024Exploratory Evaluation of Speech Content Masking8 Jan 2024
- 2023AV-RIR: Audio-Visual Room Impulse Response Estimation30 Nov 2023
- 2023Novel-View Acoustic Synthesis from 3D Reconstructed Rooms23 Oct 2023
- 2023Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fields27 Sep 2023
- 2023AV-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesis4 Feb 2023
- 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenes2 Feb 2023
- 2022SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning16 Jun 2022
- 2021Geometry-Aware Multi-Task Learning for Binaural Audio Generation from Video21 Nov 2021
- 2021Echo-Reconstruction: Audio-Augmented 3D Scene Reconstruction5 Oct 2021