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Computational Results for Extensive-Form Adversarial Team Games

arXiv 1711.06930 ↗First posted 18 Nov 2017cs.AI cs.GTcited by 18

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Abstract (arXiv)

We provide, to the best of our knowledge, the first computational study of extensive-form adversarial team games. These games are sequential, zero-sum games in which a team of players, sharing the same utility function, faces an adversary. We define three different scenarios according to the communication capabilities of the team. In the first, the teammates can communicate and correlate their actions both before and during the play. In the second, they can only communicate before the play. In the third, no communication is possible at all. We define the most suitable solution concepts, and we study the inefficiency caused by partial or null communication, showing that the inefficiency can be arbitrarily large in the size of the game tree. Furthermore, we study the computational complexity of the equilibrium-finding problem in the three scenarios mentioned above, and we provide, for each of the three scenarios, an exact algorithm. Finally, we empirically evaluate the scalability of the algorithms in random games and the inefficiency caused by partial or null communication.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Nov 2017.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 7; 2023: 1; 2024: 4; 2025: 1; 2026: 1.

18 papers.

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  1. 2024A Survey on Self-play Methods in Reinforcement Learningcited by 26
  2. 2021Simple Uncoupled No-Regret Learning Dynamics for Extensive-Form Correlated Equilibriumcited by 22
  3. 2021Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibriacited by 13
  4. 2024Policy Space Response Oracles: A Surveycited by 10
  5. 2022First-Order Algorithms for Nonlinear Generalized Nash Equilibrium Problemscited by 9
  6. 2022A Marriage between Adversarial Team Games and 2-player Games: Enabling Abstractions, No-regret Learning, and Subgame Solvingcited by 6
  7. 2022For Learning in Symmetric Teams, Local Optima are Global Nash Equilibriacited by 6
  8. 2022Efficiently Computing Nash Equilibria in Adversarial Team Markov Gamescited by 6
  9. 2022Optimal Correlated Equilibria in General-Sum Extensive-Form Games: Fixed-Parameter Algorithms, Hardness, and Two-Sided Column-Generationcited by 5
  10. 2022Public Information Representation for Adversarial Team Gamescited by 4
  11. 2024Imperfect-Recall Games: Equilibrium Concepts and Their Complexitycited by 4
  12. 2021Multi-Agent Coordination in Adversarial Environments through Signal Mediated Strategiescited by 3
6 more
  1. 2022A Survey of Decision Making in Adversarial Gamescited by 3
  2. 2023A Hierarchical Game-Theoretic Decision-Making for Cooperative Multi-Agent Systems Under the Presence of Adversarial Agentscited by 3
  3. 2025GraphChase: A Platform and Benchmark for Urban Network Security Gamescited by 2
  4. 2021Towards convergence to Nash equilibria in two-team zero-sum gamescited by 1
  5. 2024Computing Ex Ante Equilibrium in Heterogeneous Zero-Sum Team Gamescited by 0
  6. 2026Beyond Bayesian Nash: Learning Minimax-Regret Equilibria for Adversarial Team Games under Asymmetric Informationcited by 0