mlsanityData to 7 Oct 2026

For Learning in Symmetric Teams, Local Optima are Global Nash Equilibria

arXiv 2207.03470 ↗First posted 7 Jul 2022cs.GT cs.AI cs.LGcited by 6

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Abstract (arXiv)

Although it has been known since the 1970s that a globally optimal strategy profile in a common-payoff game is a Nash equilibrium, global optimality is a strict requirement that limits the result's applicability. In this work, we show that any locally optimal symmetric strategy profile is also a (global) Nash equilibrium. Furthermore, we show that this result is robust to perturbations to the common payoff and to the local optimum. Applied to machine learning, our result provides a global guarantee for any gradient method that finds a local optimum in symmetric strategy space. While this result indicates stability to unilateral deviation, we nevertheless identify broad classes of games where mixed local optima are unstable under joint, asymmetric deviations. We analyze the prevalence of instability by running learning algorithms in a suite of symmetric games, and we conclude by discussing the applicability of our results to multi-agent RL, cooperative inverse RL, and decentralized POMDPs.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 9 of its 55 references that are in the map. First posted on arXiv 7 Jul 2022.

Builds on

9 of 55 references.

References · 9

  1. 2017Counterfactual Multi-Agent Policy Gradientscited by 733
  2. 2016Learning to Communicate with Deep Multi-Agent Reinforcement Learningcited by 561
  3. 2016Cooperative Inverse Reinforcement Learningcited by 298
  4. 2019RoboNet: Large-Scale Multi-Robot Learningcited by 268
  5. 2020"Other-Play" for Zero-Shot Coordinationcited by 194
  6. 2021A New Formalism, Method and Open Issues for Zero-Shot Coordinationcited by 31
  7. 2014On the Characterization of Local Nash Equilibria in Continuous Gamescited by 21
  8. 2017Computational Results for Extensive-Form Adversarial Team Gamescited by 18
  9. 2022Public Information Representation for Adversarial Team Gamescited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 1; 2024: 1; 2025: 1; 2026: 2.

6 papers.