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Generating Long-term Trajectories Using Deep Hierarchical Networks

arXiv 1706.07138 ↗First posted 21 Jun 2017cs.LGcited by 23

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Abstract (arXiv)

We study the problem of modeling spatiotemporal trajectories over long time horizons using expert demonstrations. For instance, in sports, agents often choose action sequences with long-term goals in mind, such as achieving a certain strategic position. Conventional policy learning approaches, such as those based on Markov decision processes, generally fail at learning cohesive long-term behavior in such high-dimensional state spaces, and are only effective when myopic modeling lead to the desired behavior. The key difficulty is that conventional approaches are "shallow" models that only learn a single state-action policy. We instead propose a hierarchical policy class that automatically reasons about both long-term and short-term goals, which we instantiate as a hierarchical neural network. We showcase our approach in a case study on learning to imitate demonstrated basketball trajectories, and show that it generates significantly more realistic trajectories compared to non-hierarchical baselines as judged by professional sports analysts.

Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Jun 2017.

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Citing papers per year: 2021: 5; 2022: 4; 2023: 2; 2024: 6; 2025: 5; 2026: 1.

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  1. 2021Deep Multi-Task Learning for Joint Localization, Perception, and Predictioncited by 22
  2. 2022A Comprehensive Review of Computer Vision in Sports: Open Issues, Future Trends and Research Directionscited by 21
  3. 2024LightTR: A Lightweight Framework for Federated Trajectory Recoverycited by 19
  4. 2025Unified Uncertainty-Aware Diffusion for Multi-Agent Trajectory Modelingcited by 15
  5. 2021baller2vec: A Multi-Entity Transformer For Multi-Agent Spatiotemporal Modelingcited by 14
  6. 2022Interaction Modeling with Multiplex Attentioncited by 14
  7. 2025Trajectory Prediction for Autonomous Driving: Progress, Limitations, and Future Directionscited by 14
  8. 2021baller2vec++: A Look-Ahead Multi-Entity Transformer For Modeling Coordinated Agentscited by 12
  9. 2024TranSPORTmer: A Holistic Approach to Trajectory Understanding in Multi-Agent Sportscited by 11
  10. 2024Micro-Macro Spatial-Temporal Graph-based Encoder-Decoder for Map-Constrained Trajectory Recoverycited by 9
  11. 2023Adaptive action supervision in reinforcement learning from real-world multi-agent demonstrationscited by 8
  12. 2024FootBots: A Transformer-based Architecture for Motion Prediction in Soccercited by 8
11 more
  1. 2021Data-driven Analysis for Understanding Team Sports Behaviorscited by 6
  2. 2021Learning interaction rules from multi-animal trajectories via augmented behavioral modelscited by 5
  3. 2022Group Activity Recognition in Basketball Tracking Data -- Neural Embeddings in Team Sports (NETS)cited by 5
  4. 2024Mathematical models for off-ball scoring prediction in basketballcited by 5
  5. 2025JointDiff: Bridging Continuous and Discrete in Multi-Agent Trajectory Generationcited by 5
  6. 2026Heteroscedastic Diffusion for Multi-Agent Trajectory Modelingcited by 3
  7. 2023About latent roles in forecasting players in team sportscited by 2
  8. 2022Analyzing Micro-Founded General Equilibrium Models with Many Agents using Deep Reinforcement Learningcited by 1
  9. 2025Multi-Modal Soccer Scene Analysis with Masked Pre-Trainingcited by 1
  10. 2024SportsNGEN: Sustained Generation of Realistic Multi-player Sports Gameplaycited by 0
  11. 2025CourtMotion: Learning Event-Driven Motion Representations from Skeletal Data for Basketballcited by 0