AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games
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Abstract (arXiv)
Evaluating agent performance when outcomes are stochastic and agents use randomized strategies can be challenging when there is limited data available. The variance of sampled outcomes may make the simple approach of Monte Carlo sampling inadequate. This is the case for agents playing heads-up no-limit Texas hold'em poker, where man-machine competitions have involved multiple days of consistent play and still not resulted in statistically significant conclusions even when the winner's margin is substantial. In this paper, we introduce AIVAT, a low variance, provably unbiased value assessment tool that uses an arbitrary heuristic estimate of state value, as well as the explicit strategy of a subset of the agents. Unlike existing techniques which reduce the variance from chance events, or only consider game ending actions, AIVAT reduces the variance both from choices by nature and by players with a known strategy. The resulting estimator in no-limit poker can reduce the number of hands needed to draw statistical conclusions by more than a factor of 10.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Dec 2016.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 1; 2025: 1; 2026: 5.
8 papers.
- 2021Student of Games: A unified learning algorithm for both perfect and imperfect information gamescited by 22
- 2024RL-CFR: Improving Action Abstraction for Imperfect Information Extensive-Form Games with Reinforcement Learningcited by 10
- 2026PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solverscited by 5
- 2026GTO Wizard Benchmarkcited by 3
- 2025Empirical Validation of the Independent Chip Modelcited by 1
- 2026Heuristic Pathologies and Further Variance Reduction via Uncertainty Propagation in the AIVAT Family of Techniquescited by 1
- 2026AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Gamescited by 1
- 2026RSD-Poker: Structure-Adaptive and Shift-Robust Risk-Utility Certification for Residual Policies in Imperfect-Information Gamescited by 0
- 2026RSD-Poker: Structure-Adaptive and Shift-Robust Risk-Utility Certification for Residual Policies in Imperfect-Information Games27 Sep 2026
- 2026AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games6 Aug 2026
- 2026PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solvers28 May 2026
- 2026Heuristic Pathologies and Further Variance Reduction via Uncertainty Propagation in the AIVAT Family of Techniques14 May 2026
- 2026GTO Wizard Benchmark24 Mar 2026
- 2025Empirical Validation of the Independent Chip Model30 May 2025
- 2024RL-CFR: Improving Action Abstraction for Imperfect Information Extensive-Form Games with Reinforcement Learning7 Mar 2024
- 2021Student of Games: A unified learning algorithm for both perfect and imperfect information games6 Dec 2021