Control of Memory, Active Perception, and Action in Minecraft
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Abstract (arXiv)
In this paper, we introduce a new set of reinforcement learning (RL) tasks in Minecraft (a flexible 3D world). We then use these tasks to systematically compare and contrast existing deep reinforcement learning (DRL) architectures with our new memory-based DRL architectures. These tasks are designed to emphasize, in a controllable manner, issues that pose challenges for RL methods including partial observability (due to first-person visual observations), delayed rewards, high-dimensional visual observations, and the need to use active perception in a correct manner so as to perform well in the tasks. While these tasks are conceptually simple to describe, by virtue of having all of these challenges simultaneously they are difficult for current DRL architectures. Additionally, we evaluate the generalization performance of the architectures on environments not used during training. The experimental results show that our new architectures generalize to unseen environments better than existing DRL architectures.
Key facts. Cited by 61 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 May 2016.
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Citing papers per year: 2017: 1; 2018: 0; 2019: 2; 2020: 0; 2021: 23; 2022: 17; 2023: 3; 2024: 9; 2025: 5; 2026: 1.
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- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problemcited by 636
- 2022Memory-Based Model Editing at Scalecited by 443
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videoscited by 338
- 2021Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPscited by 115
- 2021Structured Scene Memory for Vision-Language Navigationcited by 95
- 2021AndroidEnv: A Reinforcement Learning Platform for Androidcited by 90
- 2019Deep Reinforcement Learning from Policy-Dependent Human Feedbackcited by 56
- 2021Attention, please! A survey of Neural Attention Models in Deep Learningcited by 50
- 2021Scene-Intuitive Agent for Remote Embodied Visual Groundingcited by 49
- 2022Local-Global Context Aware Transformer for Language-Guided Video Segmentationcited by 41
- 2021The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priorscited by 40
- 2024Online Adaptation of Language Models with a Memory of Amortized Contextscited by 35
38 more
- 2025Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learningcited by 34
- 2023MCU: An Evaluation Framework for Open-Ended Game Agentscited by 33
- 2025ReflAct: World-Grounded Decision Making in LLM Agents via Goal-State Reflectioncited by 30
- 2021JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learningcited by 28
- 2021Synthetic Returns for Long-Term Credit Assignmentcited by 27
- 2022Large-Scale Retrieval for Reinforcement Learningcited by 24
- 2022Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learningcited by 22
- 2022Object Memory Transformer for Object Goal Navigationcited by 19
- 2021A Survey on Deep Reinforcement Learning for Audio-Based Applicationscited by 17
- 2021Teaching Agents how to Map: Spatial Reasoning for Multi-Object Navigationcited by 17
- 2021Learning Reward Machines: A Study in Partially Observable Reinforcement Learningcited by 16
- 2022Navigating to Objects in Unseen Environments by Distance Predictioncited by 15
- 2022Light-weight probing of unsupervised representations for Reinforcement Learningcited by 15
- 2022Learning from Good Trajectories in Offline Multi-Agent Reinforcement Learningcited by 12
- 2024LEGENT: Open Platform for Embodied Agentscited by 12
- 2021MaAST: Map Attention with Semantic Transformersfor Efficient Visual Navigationcited by 11
- 2022Explain My Surprise: Learning Efficient Long-Term Memory by Predicting Uncertain Outcomescited by 11
- 2024ActiView: Evaluating Active Perception Ability for Multimodal Large Language Modelscited by 11
- 2017Explore, Exploit or Listen: Combining Human Feedback and Policy Model to Speed up Deep Reinforcement Learning in 3D Worldscited by 8
- 2021Modeling the Interaction between Agents in Cooperative Multi-Agent Reinforcement Learningcited by 7
- 2024RICE: Breaking Through the Training Bottlenecks of Reinforcement Learning with Explanationcited by 7
- 2021Reinforcement Learning-Based Coverage Path Planning with Implicit Cellular Decompositioncited by 6
- 2022Multi-Environment Pretraining Enables Transfer to Action Limited Datasetscited by 5
- 2024Uncertainty Representations in State-Space Layers for Deep Reinforcement Learning under Partial Observabilitycited by 5
- 2024Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluationcited by 5
- 2022Collaborative Training of Heterogeneous Reinforcement Learning Agents in Environments with Sparse Rewards: What and When to Share?cited by 4
- 2025PuzzleJAX: A Benchmark for Reasoning and Learningcited by 4
- 2021SGoLAM: Simultaneous Goal Localization and Mapping for Multi-Object Goal Navigationcited by 3
- 2021Off-Dynamics Inverse Reinforcement Learning from Hetero-Domaincited by 3
- 2024Deep Reinforcement Learning Based Toolpath Generation for Thermal Uniformity in Laser Powder Bed Fusion Processcited by 3
- 2024Online Control-Informed Learningcited by 3
- 2021Towards robust and domain agnostic reinforcement learning competitionscited by 2
- 2022Influence-Augmented Local Simulators: A Scalable Solution for Fast Deep RL in Large Networked Systemscited by 2
- 2025pix2pockets: Shot Suggestions in 8-Ball Pool from a Single Image in the Wildcited by 2
- 2021Learning to Reach, Swim, Walk and Fly in One Trial: Data-Driven Control with Scarce Data and Side Informationcited by 1
- 2021Graph Convolutional Memory using Topological Priorscited by 1
- 2023Deep Generative Models for Decision-Making and Controlcited by 1
- 2024CycLight: learning traffic signal cooperation with a cycle-level strategycited by 1
50 most cited of 61 All 61 (JSON)
- 2026Artifacts as Memory Beyond the Agent Boundary9 Apr 2026
- 2025Hybrid-AIRL: Enhancing Inverse Reinforcement Learning with Supervised Expert Guidance26 Nov 2025
- 2025PuzzleJAX: A Benchmark for Reasoning and Learning22 Aug 2025
- 2025ReflAct: World-Grounded Decision Making in LLM Agents via Goal-State Reflection21 May 2025
- 2025pix2pockets: Shot Suggestions in 8-Ball Pool from a Single Image in the Wild16 Apr 2025
- 2025Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learning14 Feb 2025
- 2024Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation9 Dec 2024
- 2024ActiView: Evaluating Active Perception Ability for Multimodal Large Language Models7 Oct 2024
- 2024Online Control-Informed Learning4 Oct 2024
- 2024Uncertainty Representations in State-Space Layers for Deep Reinforcement Learning under Partial Observability25 Sep 2024
- 2024RICE: Breaking Through the Training Bottlenecks of Reinforcement Learning with Explanation5 May 2024
- 2024LEGENT: Open Platform for Embodied Agents28 Apr 2024
38 more
- 2024Online Adaptation of Language Models with a Memory of Amortized Contexts7 Mar 2024
- 2024Deep Reinforcement Learning Based Toolpath Generation for Thermal Uniformity in Laser Powder Bed Fusion Process17 Feb 2024
- 2024CycLight: learning traffic signal cooperation with a cycle-level strategy16 Jan 2024
- 2023MCU: An Evaluation Framework for Open-Ended Game Agents12 Oct 2023
- 2023Deep Generative Models for Decision-Making and Control15 Jun 2023
- 2023Adaptive Value Decomposition with Greedy Marginal Contribution Computation for Cooperative Multi-Agent Reinforcement Learning14 Feb 2023
- 2022Learning from Good Trajectories in Offline Multi-Agent Reinforcement Learning28 Nov 2022
- 2022Multi-Environment Pretraining Enables Transfer to Action Limited Datasets23 Nov 2022
- 2022Long-HOT: A Modular Hierarchical Approach for Long-Horizon Object Transport28 Oct 2022
- 2022Multi-agent Deep Covering Skill Discovery7 Oct 2022
- 2022Reward Learning using Structural Motifs in Inverse Reinforcement Learning25 Sep 2022
- 2022Light-weight probing of unsupervised representations for Reinforcement Learning25 Aug 2022
- 2022Explain My Surprise: Learning Efficient Long-Term Memory by Predicting Uncertain Outcomes27 Jul 2022
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos23 Jun 2022
- 2022Memory-Based Model Editing at Scale13 Jun 2022
- 2022Large-Scale Retrieval for Reinforcement Learning10 Jun 2022
- 2022Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learning30 May 2022
- 2022Object Memory Transformer for Object Goal Navigation24 Mar 2022
- 2022Local-Global Context Aware Transformer for Language-Guided Video Segmentation18 Mar 2022
- 2022Collaborative Training of Heterogeneous Reinforcement Learning Agents in Environments with Sparse Rewards: What and When to Share?24 Feb 2022
- 2022HiMA: A Fast and Scalable History-based Memory Access Engine for Differentiable Neural Computer15 Feb 2022
- 2022Navigating to Objects in Unseen Environments by Distance Prediction8 Feb 2022
- 2022Influence-Augmented Local Simulators: A Scalable Solution for Fast Deep RL in Large Networked Systems3 Feb 2022
- 2021Learning Reward Machines: A Study in Partially Observable Reinforcement Learning17 Dec 2021
- 2021JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning7 Dec 2021
- 2021Off-Dynamics Inverse Reinforcement Learning from Hetero-Domain21 Oct 2021
- 2021Reinforcement Learning-Based Coverage Path Planning with Implicit Cellular Decomposition18 Oct 2021
- 2021SGoLAM: Simultaneous Goal Localization and Mapping for Multi-Object Goal Navigation14 Oct 2021
- 2021Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPs11 Oct 2021
- 2021Teaching Agents how to Map: Spatial Reasoning for Multi-Object Navigation13 Jul 2021
- 2021Graph Convolutional Memory using Topological Priors27 Jun 2021
- 2021Learning to Reach, Swim, Walk and Fly in One Trial: Data-Driven Control with Scarce Data and Side Information19 Jun 2021
- 2021How memory architecture affects learning in a simple POMDP: the two-hypothesis testing problem16 Jun 2021
- 2021Towards robust and domain agnostic reinforcement learning competitions7 Jun 2021
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problem3 Jun 2021
- 2021AndroidEnv: A Reinforcement Learning Platform for Android27 May 2021
- 2021Optimize Neural Fictitious Self-Play in Regret Minimization Thinking22 Apr 2021
- 2021Attention, please! A survey of Neural Attention Models in Deep Learning31 Mar 2021
50 newest of 61 All 61 (JSON)
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videoscited by 338
- 2021JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learningcited by 28
- 2022Large-Scale Retrieval for Reinforcement Learningcited by 24
- 2022Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learningcited by 22
- 2022Learning from Good Trajectories in Offline Multi-Agent Reinforcement Learningcited by 12
- 2021Off-Dynamics Inverse Reinforcement Learning from Hetero-Domaincited by 3
- 2019Mature GAIL: Imitation Learning for Low-level and High-dimensional Input using Global Encoder and Cost Transformationcited by 0
- 2022Reward Learning using Structural Motifs in Inverse Reinforcement Learningcited by 0
- 2025Hybrid-AIRL: Enhancing Inverse Reinforcement Learning with Supervised Expert Guidancecited by 0
- 2025Hybrid-AIRL: Enhancing Inverse Reinforcement Learning with Supervised Expert Guidance26 Nov 2025
- 2022Learning from Good Trajectories in Offline Multi-Agent Reinforcement Learning28 Nov 2022
- 2022Reward Learning using Structural Motifs in Inverse Reinforcement Learning25 Sep 2022
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos23 Jun 2022
- 2022Large-Scale Retrieval for Reinforcement Learning10 Jun 2022
- 2022Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learning30 May 2022
- 2021JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning7 Dec 2021
- 2021Off-Dynamics Inverse Reinforcement Learning from Hetero-Domain21 Oct 2021
- 2019Mature GAIL: Imitation Learning for Low-level and High-dimensional Input using Global Encoder and Cost Transformation7 Sep 2019
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problemcited by 636
- 2024LEGENT: Open Platform for Embodied Agentscited by 12
- 2024LEGENT: Open Platform for Embodied Agents28 Apr 2024
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problem3 Jun 2021
- 2025PuzzleJAX: A Benchmark for Reasoning and Learningcited by 4
- 2025PuzzleJAX: A Benchmark for Reasoning and Learning22 Aug 2025
- 2022Memory-Based Model Editing at Scalecited by 443
- 2021Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPscited by 115
- 2021Structured Scene Memory for Vision-Language Navigationcited by 95
- 2021AndroidEnv: A Reinforcement Learning Platform for Androidcited by 90
- 2021Attention, please! A survey of Neural Attention Models in Deep Learningcited by 50
- 2021Scene-Intuitive Agent for Remote Embodied Visual Groundingcited by 49
- 2022Local-Global Context Aware Transformer for Language-Guided Video Segmentationcited by 41
- 2021The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priorscited by 40
- 2024Online Adaptation of Language Models with a Memory of Amortized Contextscited by 35
- 2025Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learningcited by 34
- 2023MCU: An Evaluation Framework for Open-Ended Game Agentscited by 33
- 2021Synthetic Returns for Long-Term Credit Assignmentcited by 27
12 most cited of 45 All 45 (JSON)
- 2026Artifacts as Memory Beyond the Agent Boundary9 Apr 2026
- 2025pix2pockets: Shot Suggestions in 8-Ball Pool from a Single Image in the Wild16 Apr 2025
- 2025Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learning14 Feb 2025
- 2024Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation9 Dec 2024
- 2024Online Control-Informed Learning4 Oct 2024
- 2024Uncertainty Representations in State-Space Layers for Deep Reinforcement Learning under Partial Observability25 Sep 2024
- 2024RICE: Breaking Through the Training Bottlenecks of Reinforcement Learning with Explanation5 May 2024
- 2024Online Adaptation of Language Models with a Memory of Amortized Contexts7 Mar 2024
- 2024Deep Reinforcement Learning Based Toolpath Generation for Thermal Uniformity in Laser Powder Bed Fusion Process17 Feb 2024
- 2024CycLight: learning traffic signal cooperation with a cycle-level strategy16 Jan 2024
- 2023MCU: An Evaluation Framework for Open-Ended Game Agents12 Oct 2023
- 2023Deep Generative Models for Decision-Making and Control15 Jun 2023
12 newest of 45 All 45 (JSON)