mlsanityData to 7 Oct 2026

Algorithmic Bayesian Persuasion

arXiv 1503.05988 ↗First posted 20 Mar 2015cs.GTcited by 21

Not on the map. Why?

Abstract (arXiv)

Persuasion, defined as the act of exploiting an informational advantage in order to effect the decisions of others, is ubiquitous. Indeed, persuasive communication has been estimated to account for almost a third of all economic activity in the US. This paper examines persuasion through a computational lens, focusing on what is perhaps the most basic and fundamental model in this space: the celebrated Bayesian persuasion model of Kamenica and Gentzkow. Here there are two players, a sender and a receiver. The receiver must take one of a number of actions with a-priori unknown payoff, and the sender has access to additional information regarding the payoffs. The sender can commit to revealing a noisy signal regarding the realization of the payoffs of various actions, and would like to do so as to maximize her own payoff assuming a perfectly rational receiver. We examine the sender's optimization task in three of the most natural input models for this problem, and essentially pin down its computational complexity in each. When the payoff distributions of the different actions are i.i.d. and given explicitly, we exhibit a polynomial-time (exact) algorithm, and a "simple" (1-1/e)-approximation algorithm. Our optimal scheme for the i.i.d. setting involves an analogy to auction theory, and makes use of Border's characterization of the space of reduced-forms for single-item auctions. When action payoffs are independent but non-identical with marginal distributions given explicitly, we show that it is #P-hard to compute the optimal expected sender utility. Finally, we consider a general (possibly correlated) joint distribution of action payoffs presented by a black box sampling oracle, and exhibit a fully polynomial-time approximation scheme (FPTAS) with a bi-criteria guarantee. We show that this result is the best possible in the black-box model for information-theoretic reasons.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Mar 2015.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 1; 2023: 3; 2024: 3; 2025: 4; 2026: 6.

21 papers.

Sort:

By area:

  1. 2022Sequential Information Design: Markov Persuasion Process and Its Efficient Reinforcement Learningcited by 18
  2. 2021Bayesian Persuasion for Algorithmic Recoursecited by 14
  3. 2021Learning to Persuade on the Fly: Robustness Against Ignorancecited by 12
  4. 2021Multi-Receiver Online Bayesian Persuasioncited by 12
  5. 2025Must Read: A Comprehensive Survey of Computational Persuasioncited by 12
  6. 2023Deep Contract Design via Discontinuous Networkscited by 10
  7. 2024Multi-Sender Persuasion: A Computational Perspectivecited by 9
  8. 2024Markov Persuasion Processes: Learning to Persuade from Scratchcited by 8
  9. 2023Persuading a Behavioral Agent: Approximately Best Responding and Learningcited by 7
  10. 2023Data Market Design through Deep Learningcited by 7
  11. 2025Towards Strategic Persuasion with Language Modelscited by 7
  12. 2024Information Design with Unknown Priorcited by 2
9 more
  1. 2025How to Sell High-Dimensional Data Optimallycited by 1
  2. 2021Algorithmic Information Design in Multi-Player Games: Possibility and Limits in Singleton Congestioncited by 0
  3. 2025Information Bargaining: Bilateral Commitment in Bayesian Persuasioncited by 0
  4. 2026Semantic Rate Distortion and Posterior Design: Compute Constraints, Multimodality, and Strategic Inferencecited by 0
  5. 2026Meta-Learning for Repeated Bayesian Persuasioncited by 0
  6. 2026Algorithmic Feature Highlighting for Human-AI Decision-Makingcited by 0
  7. 2026Structured Reinforcement Learning for Bayesian Persuasion : Application to Intelligent Interactive Drivingcited by 0
  8. 2026On Incentivized Exploration beyond Bayesianism and Full-Informationcited by 0
  9. 2026Algorithmic Collusion and the Complexity of Information-Value-Free Equilibriacited by 0