mlsanityData to 14 Oct 2026

S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?

arXiv 2608.31100 ↗First posted 31 Aug 2026cs.CLcited by 5

On the map: Synthetic data and self-improvement for LLMs → Self-rewarding alignment and self-training

Abstract (arXiv)

Large language models (LLMs) increasingly interact with external environments and accumulate substantial behavioral experience, yet existing agent benchmarks largely evaluate them as fixed policies. It therefore remains unclear whether an agent can actively test its behavior, judge the resulting experience, and use that experience to improve future decisions. We introduce textbfStextsuperscript3Gym, an interactive benchmark for evaluating LLM self-improvement through three coupled capabilities: Self-Testing, Self-Judging, and Self-Improvement. S3Gym separates permissive exploration from strict held-out evaluation and instantiates this protocol in seven text-based games with executable environment verifiers. We evaluate three pathways for incorporating interaction experience: direct History ICL, score-conditioned Summary Memory, and parameter Training. Our experiments reveal that self-improvement is neither automatic nor uniform. Context-level experience improves performance for several model--game pairs, but the most effective pathway depends strongly on the task structure: summaries are beneficial when experience can be compressed into reusable strategic rules, yet often underperform raw history when success depends on precise, state-contingent information. Parameter training produces substantial gains on some tasks, but also exhibits unstable improvement and severe negative transfer on others. These findings show that recognizing successful actions is insufficient; agents must also transform feedback into executable and transferable policies. S3Gym provides a unified framework for diagnosing this process and identifying the bottlenecks that prevent agents from translating interaction experience into reliable self-improvement.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in Self-rewarding alignment and self-training, one of 13 directions in Synthetic data and self-improvement for LLMs. Builds on 29 of its 41 references that are in the map. First posted on arXiv 31 Aug 2026.

Builds on

29 of 41 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025Self-Improving LLM Agents at Test-Time9 Oct
  2. 2024Self-Rewarding Language Models18 Jan
  3. 2023Reinforced Self-Training (ReST) for Language Modeling17 Aug

Other references · 26

  1. 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,626
  2. 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,276
  3. 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
  4. 2023AgentBench: Evaluating LLMs as Agentscited by 1,267
  5. 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,205
  6. 2022STaR: Bootstrapping Reasoning With Reasoningcited by 940
  7. 2024AgentBoard: An Analytical Evaluation Board of Multi-turn LLM Agentscited by 339
  8. 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?cited by 327
  9. 2024JudgeBench: A Benchmark for Evaluating LLM-based Judgescited by 318
  10. 2018TextWorld: A Learning Environment for Text-based Gamescited by 310
  11. 2025ReasoningBank: Scaling Agent Self-Evolving with Reasoning Memorycited by 284
  12. 2026PostTrainBench: Can LLM Agents Automate LLM Post-Training?cited by 64
14 more
  1. 2024Re-ReST: Reflection-Reinforced Self-Training for Language Agentscited by 29
  2. 2026MetaSkill-Evolve: Recursive Self-Improvement of LLM Agents via Two-Timescale Meta-Skill Evolutioncited by 22
  3. 2026RetroAgent: From Solving to Evolving via Retrospective Dual Intrinsic Feedbackcited by 17
  4. 2026SEA-Eval: A Benchmark for Evaluating Self-Evolving Agents Beyond Episodic Assessmentcited by 14
  5. 2026SEAGym: An Evaluation Environment for Self-Evolving LLM Agentscited by 11
  6. 2026AI4AI-Bench: Benchmarking LLM Agents in Algorithmic Design for Recursive Self-Improvementcited by 11
  7. 2026PAST-Bench: Benchmarking the Foundations of Recursive Self-Improvement in Personal Agentscited by 9
  8. 2026ContinualSkillBench: Can LLM Agents Truly Evolve Their Capabilities?cited by 8
  9. 2026Credit Without Ground Truth: Auditing Step-Level Credit Assignment in LLM Agents Against Executed Replaycited by 7
  10. 2026Do Agent Optimizers Compound? A Continual-Learning Evaluation on Terminal-Bench 2.0cited by 6
  11. 2026When Self-Evolution Backfires: Pre-Commit Gating against Skill Contamination in LLM Agentscited by 5
  12. 2026On the Fragility of Self-Improving Agents: Variance, Task Order, and Underspecificationcited by 4
  13. 2026FinEvo-Bench: A Longitudinal Benchmark for Self-Evolving Agents in Professional Financial Workflowscited by 3
  14. 2026Social Gym and SPaRTan: Benchmarking and Improving LLM Social Reasoning via Multi-Agent Game Tournamentscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 5.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024clembench-2024: A Challenging, Dynamic, Complementary, Multilingual Benchmark and Underlying Flexible Framework for LLMs as Multi-Action Agents
  2. 2026From Solo to Social Learning: Characterizing Recursive Social Improvement in LLMs
  3. 2024Toward Self-Improvement of LLMs via Imagination, Searching, and Criticizing
  4. 2025Memory-Driven Self-Improvement for Decision Making with Large Language Models
  5. 2026The World Won't Wait: Evaluating and Teaching Agents Under a Live Clock
  6. 2026Self-Improving Large Language Models via Progressive Experience Evolution
  7. 2024Mind the Gap: Examining the Self-Improvement Capabilities of Large Language Models
  8. 2025Reflect, Retry, Reward: Self-Improving LLMs via Reinforcement Learning